mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
c30504e3b3
* Use a descriptor cache for faster pool invalidation. * Speed up comparison by casting to Vector256 Now we never need to worry about this ever again |
||
---|---|---|
.. | ||
Engine | ||
Image | ||
Memory | ||
Shader | ||
State | ||
Synchronization | ||
ClassId.cs | ||
Constants.cs | ||
GpuContext.cs | ||
GraphicsConfig.cs | ||
MethodParams.cs | ||
Ryujinx.Graphics.Gpu.csproj | ||
ShadowRamControl.cs | ||
Window.cs |