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Ryujinx/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ICommonStateGetter.cs
Ac_K 808380690c
am/gui: Implement Wake-up message (#1750)
* am/gui: Implement Wake-up message.

This implement the ability to send a Wake-up (Resume) message to the guest.
Sometime games needs to Sleep and Wake-up the switch to unlock some ingame features.

* Address gdkchan feedback
2020-12-15 21:41:42 -03:00

226 lines
No EOL
7.1 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{
class ICommonStateGetter : IpcService
{
private Apm.ManagerServer _apmManagerServer;
private Apm.SystemManagerServer _apmSystemManagerServer;
private Lbl.LblControllerServer _lblControllerServer;
private bool _vrModeEnabled;
private int _messageEventHandle;
private int _displayResolutionChangedEventHandle;
public ICommonStateGetter(ServiceCtx context)
{
_apmManagerServer = new Apm.ManagerServer(context);
_apmSystemManagerServer = new Apm.SystemManagerServer(context);
_lblControllerServer = new Lbl.LblControllerServer(context);
}
[Command(0)]
// GetEventHandle() -> handle<copy>
public ResultCode GetEventHandle(ServiceCtx context)
{
KEvent messageEvent = context.Device.System.AppletState.MessageEvent;
if (_messageEventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(messageEvent.ReadableEvent, out _messageEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_messageEventHandle);
return ResultCode.Success;
}
[Command(1)]
// ReceiveMessage() -> nn::am::AppletMessage
public ResultCode ReceiveMessage(ServiceCtx context)
{
if (!context.Device.System.AppletState.Messages.TryDequeue(out MessageInfo message))
{
return ResultCode.NoMessages;
}
KEvent messageEvent = context.Device.System.AppletState.MessageEvent;
// NOTE: Service checks if current states are different than the stored ones.
// Since we don't support any states for now, it's fine to check if there is still messages available.
if (context.Device.System.AppletState.Messages.IsEmpty)
{
messageEvent.ReadableEvent.Clear();
}
else
{
messageEvent.ReadableEvent.Signal();
}
context.ResponseData.Write((int)message);
return ResultCode.Success;
}
[Command(5)]
// GetOperationMode() -> u8
public ResultCode GetOperationMode(ServiceCtx context)
{
OperationMode mode = context.Device.System.State.DockedMode
? OperationMode.Docked
: OperationMode.Handheld;
context.ResponseData.Write((byte)mode);
return ResultCode.Success;
}
[Command(6)]
// GetPerformanceMode() -> nn::apm::PerformanceMode
public ResultCode GetPerformanceMode(ServiceCtx context)
{
return (ResultCode)_apmManagerServer.GetPerformanceMode(context);
}
[Command(8)]
// GetBootMode() -> u8
public ResultCode GetBootMode(ServiceCtx context)
{
context.ResponseData.Write((byte)0); //Unknown value.
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(9)]
// GetCurrentFocusState() -> u8
public ResultCode GetCurrentFocusState(ServiceCtx context)
{
context.ResponseData.Write((byte)context.Device.System.AppletState.FocusState);
return ResultCode.Success;
}
[Command(50)] // 3.0.0+
// IsVrModeEnabled() -> b8
public ResultCode IsVrModeEnabled(ServiceCtx context)
{
context.ResponseData.Write(_vrModeEnabled);
return ResultCode.Success;
}
[Command(51)] // 3.0.0+
// SetVrModeEnabled(b8)
public ResultCode SetVrModeEnabled(ServiceCtx context)
{
bool vrModeEnabled = context.RequestData.ReadBoolean();
UpdateVrMode(vrModeEnabled);
return ResultCode.Success;
}
[Command(53)] // 7.0.0+
// BeginVrModeEx()
public ResultCode BeginVrModeEx(ServiceCtx context)
{
UpdateVrMode(true);
return ResultCode.Success;
}
[Command(54)] // 7.0.0+
// EndVrModeEx()
public ResultCode EndVrModeEx(ServiceCtx context)
{
UpdateVrMode(false);
return ResultCode.Success;
}
private void UpdateVrMode(bool vrModeEnabled)
{
if (_vrModeEnabled == vrModeEnabled)
{
return;
}
_vrModeEnabled = vrModeEnabled;
if (vrModeEnabled)
{
_lblControllerServer.EnableVrMode();
}
else
{
_lblControllerServer.DisableVrMode();
}
// TODO: It signals an internal event of ICommonStateGetter. We have to determine where this event is used.
}
[Command(60)] // 3.0.0+
// GetDefaultDisplayResolution() -> (u32, u32)
public ResultCode GetDefaultDisplayResolution(ServiceCtx context)
{
context.ResponseData.Write(1280);
context.ResponseData.Write(720);
return ResultCode.Success;
}
[Command(61)] // 3.0.0+
// GetDefaultDisplayResolutionChangeEvent() -> handle<copy>
public ResultCode GetDefaultDisplayResolutionChangeEvent(ServiceCtx context)
{
if (_displayResolutionChangedEventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(context.Device.System.DisplayResolutionChangeEvent.ReadableEvent, out _displayResolutionChangedEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_displayResolutionChangedEventHandle);
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(66)] // 6.0.0+
// SetCpuBoostMode(u32 cpu_boost_mode)
public ResultCode SetCpuBoostMode(ServiceCtx context)
{
uint cpuBoostMode = context.RequestData.ReadUInt32();
if (cpuBoostMode > 1)
{
return ResultCode.InvalidParameters;
}
_apmSystemManagerServer.SetCpuBoostMode((Apm.CpuBoostMode)cpuBoostMode);
// TODO: It signals an internal event of ICommonStateGetter. We have to determine where this event is used.
return ResultCode.Success;
}
[Command(91)] // 7.0.0+
// GetCurrentPerformanceConfiguration() -> nn::apm::PerformanceConfiguration
public ResultCode GetCurrentPerformanceConfiguration(ServiceCtx context)
{
return (ResultCode)_apmSystemManagerServer.GetCurrentPerformanceConfiguration(context);
}
}
}