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Ryujinx/Spv.Generator/InstructionOperands.cs
2022-08-11 18:07:37 -03:00

53 lines
1.4 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace Spv.Generator
{
public struct InstructionOperands
{
private const int InternalCount = 5;
public int Count;
public Operand Operand1;
public Operand Operand2;
public Operand Operand3;
public Operand Operand4;
public Operand Operand5;
public Operand[] Overflow;
public Span<Operand> AsSpan()
{
if (Count > InternalCount)
{
return MemoryMarshal.CreateSpan(ref this.Overflow[0], Count);
}
else
{
return MemoryMarshal.CreateSpan(ref this.Operand1, Count);
}
}
public void Add(Operand operand)
{
if (Count < InternalCount)
{
MemoryMarshal.CreateSpan(ref this.Operand1, Count + 1)[Count] = operand;
Count++;
}
else
{
if (Overflow == null)
{
Overflow = new Operand[InternalCount * 2];
MemoryMarshal.CreateSpan(ref this.Operand1, InternalCount).CopyTo(Overflow.AsSpan());
}
else if (Count == Overflow.Length)
{
Array.Resize(ref Overflow, Overflow.Length * 2);
}
Overflow[Count++] = operand;
}
}
}
}