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Ryujinx/Ryujinx.Graphics
2019-09-05 08:03:11 +10:00
..
Gal Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Graphics3d Add Rgba16Uint (#746) 2019-09-01 23:12:16 +02:00
Memory Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
Shader shader: Add missing fsetp negation bit on srcB (#760) 2019-09-05 08:03:11 +10:00
VDec Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
Vic Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
CdmaProcessor.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
ChClassId.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
ChCommandEntry.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
ChSubmissionMode.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
DepthCompareFunc.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
DmaPusher.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
GpuMethodCall.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
GpuResourceManager.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
GraphicsConfig.cs Add config key to dump shaders in local directory (#265) 2018-07-15 19:37:27 -03:00
NvGpu.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
QuadHelper.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Ryujinx.Graphics.csproj Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00