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Ryujinx/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs
riperiperi b7fb474bfe
Handle the case where byte optionValues are sent to BSD (#3405)
Some games and the Mario Odyssey Multiplayer mod do this.

The SMO multiplayer mod also needs you to revert #3394 as it uses a blocking socket to receive (otherwise it hangs), and it doesn't seem to like being forced as non-blocking.
2022-07-12 00:50:01 +02:00

338 lines
10 KiB
C#

using Ryujinx.Common.Logging;
using System;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
class ManagedSocket : ISocket
{
public int Refcount { get; set; }
public AddressFamily AddressFamily => Socket.AddressFamily;
public SocketType SocketType => Socket.SocketType;
public ProtocolType ProtocolType => Socket.ProtocolType;
public bool Blocking { get => Socket.Blocking; set => Socket.Blocking = value; }
public IntPtr Handle => Socket.Handle;
public IPEndPoint RemoteEndPoint => Socket.RemoteEndPoint as IPEndPoint;
public IPEndPoint LocalEndPoint => Socket.LocalEndPoint as IPEndPoint;
public Socket Socket { get; }
public ManagedSocket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
{
Socket = new Socket(addressFamily, socketType, protocolType);
Refcount = 1;
}
private ManagedSocket(Socket socket)
{
Socket = socket;
Refcount = 1;
}
private static SocketFlags ConvertBsdSocketFlags(BsdSocketFlags bsdSocketFlags)
{
SocketFlags socketFlags = SocketFlags.None;
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Oob))
{
socketFlags |= SocketFlags.OutOfBand;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Peek))
{
socketFlags |= SocketFlags.Peek;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.DontRoute))
{
socketFlags |= SocketFlags.DontRoute;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.Trunc))
{
socketFlags |= SocketFlags.Truncated;
}
if (bsdSocketFlags.HasFlag(BsdSocketFlags.CTrunc))
{
socketFlags |= SocketFlags.ControlDataTruncated;
}
bsdSocketFlags &= ~(BsdSocketFlags.Oob |
BsdSocketFlags.Peek |
BsdSocketFlags.DontRoute |
BsdSocketFlags.DontWait |
BsdSocketFlags.Trunc |
BsdSocketFlags.CTrunc);
if (bsdSocketFlags != BsdSocketFlags.None)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported socket flags: {bsdSocketFlags}");
}
return socketFlags;
}
public LinuxError Accept(out ISocket newSocket)
{
try
{
newSocket = new ManagedSocket(Socket.Accept());
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
newSocket = null;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Bind(IPEndPoint localEndPoint)
{
try
{
Socket.Bind(localEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public void Close()
{
Socket.Close();
}
public LinuxError Connect(IPEndPoint remoteEndPoint)
{
try
{
Socket.Connect(remoteEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
if (!Blocking && exception.ErrorCode == (int)WsaError.WSAEWOULDBLOCK)
{
return LinuxError.EINPROGRESS;
}
else
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
}
public void Disconnect()
{
Socket.Disconnect(true);
}
public void Dispose()
{
Socket.Close();
Socket.Dispose();
}
public LinuxError Listen(int backlog)
{
try
{
Socket.Listen(backlog);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public bool Poll(int microSeconds, SelectMode mode)
{
return Socket.Poll(microSeconds, mode);
}
public LinuxError Shutdown(BsdSocketShutdownFlags how)
{
try
{
Socket.Shutdown((SocketShutdown)how);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{
try
{
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
receiveSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError ReceiveFrom(out int receiveSize, Span<byte> buffer, int size, BsdSocketFlags flags, out IPEndPoint remoteEndPoint)
{
remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
LinuxError result;
bool shouldBlockAfterOperation = false;
try
{
EndPoint temp = new IPEndPoint(IPAddress.Any, 0);
if (Blocking && flags.HasFlag(BsdSocketFlags.DontWait))
{
Blocking = false;
shouldBlockAfterOperation = true;
}
receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp);
remoteEndPoint = (IPEndPoint)temp;
result = LinuxError.SUCCESS;
}
catch (SocketException exception)
{
receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
if (shouldBlockAfterOperation)
{
Blocking = true;
}
return result;
}
public LinuxError Send(out int sendSize, ReadOnlySpan<byte> buffer, BsdSocketFlags flags)
{
try
{
sendSize = Socket.Send(buffer, ConvertBsdSocketFlags(flags));
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError SendTo(out int sendSize, ReadOnlySpan<byte> buffer, int size, BsdSocketFlags flags, IPEndPoint remoteEndPoint)
{
try
{
sendSize = Socket.SendTo(buffer[..size], ConvertBsdSocketFlags(flags), remoteEndPoint);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError GetSocketOption(BsdSocketOption option, SocketOptionLevel level, Span<byte> optionValue)
{
try
{
if (!WinSockHelper.TryConvertSocketOption(option, level, out SocketOptionName optionName))
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported GetSockOpt Option: {option} Level: {level}");
return LinuxError.EOPNOTSUPP;
}
byte[] tempOptionValue = new byte[optionValue.Length];
Socket.GetSocketOption(level, optionName, tempOptionValue);
tempOptionValue.AsSpan().CopyTo(optionValue);
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError SetSocketOption(BsdSocketOption option, SocketOptionLevel level, ReadOnlySpan<byte> optionValue)
{
try
{
if (!WinSockHelper.TryConvertSocketOption(option, level, out SocketOptionName optionName))
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Unsupported SetSockOpt Option: {option} Level: {level}");
return LinuxError.EOPNOTSUPP;
}
int value = optionValue.Length >= 4 ? MemoryMarshal.Read<int>(optionValue) : MemoryMarshal.Read<byte>(optionValue);
if (option == BsdSocketOption.SoLinger)
{
int value2 = MemoryMarshal.Read<int>(optionValue[4..]);
Socket.SetSocketOption(level, SocketOptionName.Linger, new LingerOption(value != 0, value2));
}
else
{
Socket.SetSocketOption(level, optionName, value);
}
return LinuxError.SUCCESS;
}
catch (SocketException exception)
{
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
}
}
public LinuxError Read(out int readSize, Span<byte> buffer)
{
return Receive(out readSize, buffer, BsdSocketFlags.None);
}
public LinuxError Write(out int writeSize, ReadOnlySpan<byte> buffer)
{
return Send(out writeSize, buffer, BsdSocketFlags.None);
}
}
}