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Ryujinx/Ryujinx.Graphics.Gpu/Memory
gdkchan f94acdb4ef
Allow out of bounds storage buffer access by aligning their sizes (#1870)
* Allow out of bounds storage buffer access by aligning their sizes

* Use correct size

* Fix typo and comment on the reason for the change
2021-01-25 09:22:19 +11:00
..
Buffer.cs Allow out of bounds storage buffer access by aligning their sizes (#1870) 2021-01-25 09:22:19 +11:00
BufferBounds.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
BufferManager.cs Allow out of bounds storage buffer access by aligning their sizes (#1870) 2021-01-25 09:22:19 +11:00
BufferModifiedRangeList.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs Support for resources on non-contiguous GPU memory regions (#1905) 2021-01-17 19:44:34 +01:00
IndexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
MemoryManager.cs Match texture if the physical range is the same (#1934) 2021-01-23 13:38:00 +01:00
PhysicalMemory.cs Support for resources on non-contiguous GPU memory regions (#1905) 2021-01-17 19:44:34 +01:00
ResourceName.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs Initial conditional rendering support (#1012) 2020-04-22 16:00:11 +10:00
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00