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Ryujinx/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
gdkchan f82309fa2d
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723)
* Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve

* FramebufferParams is no longer required there

* Implement Specialization Constants and merge CopyMS Shaders (#15)

* Vulkan: Initial Specialization Constants

* Replace with specialized helper shader

* Reimplement everything

Fix nonexistant interaction with Ryu pipeline caching
Decouple specialization info from data and relocate them
Generalize mapping and add type enum to better match spv types
Use local fixed scopes instead of global unmanaged allocs

* Fix misses in initial implementation

Use correct info variable in Create2DLayerView
Add ShaderStorageImageMultisample to required feature set

* Use texture for source image

* No point in using ReadOnlyMemory

* Apply formatting feedback

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Apply formatting suggestions on shader source

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Support conversion with samples count that does not match the requested count, other minor changes

Co-authored-by: mageven <62494521+mageven@users.noreply.github.com>
2022-11-02 18:17:19 -03:00

601 lines
24 KiB
C#

using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Vulkan
{
public unsafe static class VulkanInitialization
{
private const uint InvalidIndex = uint.MaxValue;
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
public static string[] DesirableExtensions { get; } = new string[]
{
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName,
"VK_EXT_custom_border_color",
"VK_EXT_descriptor_indexing", // Enabling this works around an issue with disposed buffer bindings on RADV.
"VK_EXT_fragment_shader_interlock",
"VK_EXT_index_type_uint8",
"VK_EXT_robustness2",
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough"
};
public static string[] RequiredExtensions { get; } = new string[]
{
KhrSwapchain.ExtensionName,
"VK_EXT_shader_subgroup_vote",
ExtTransformFeedback.ExtensionName
};
private static string[] _excludedMessages = new string[]
{
// NOTE: Done on purpose right now.
"UNASSIGNED-CoreValidation-Shader-OutputNotConsumed",
// TODO: Figure out if fixable
"VUID-vkCmdDrawIndexed-None-04584",
// TODO: Might be worth looking into making this happy to possibly optimize copies.
"UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout",
// TODO: Fix this, it's causing too much noise right now.
"VUID-VkSubpassDependency-srcSubpass-00867"
};
internal static Instance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions, out ExtDebugUtils debugUtils, out DebugUtilsMessengerEXT debugUtilsMessenger)
{
var enabledLayers = new List<string>();
void AddAvailableLayer(string layerName)
{
uint layerPropertiesCount;
api.EnumerateInstanceLayerProperties(&layerPropertiesCount, null).ThrowOnError();
LayerProperties[] layerProperties = new LayerProperties[layerPropertiesCount];
fixed (LayerProperties* pLayerProperties = layerProperties)
{
api.EnumerateInstanceLayerProperties(&layerPropertiesCount, layerProperties).ThrowOnError();
for (int i = 0; i < layerPropertiesCount; i++)
{
string currentLayerName = Marshal.PtrToStringAnsi((IntPtr)pLayerProperties[i].LayerName);
if (currentLayerName == layerName)
{
enabledLayers.Add(layerName);
return;
}
}
}
Logger.Warning?.Print(LogClass.Gpu, $"Missing layer {layerName}");
}
if (logLevel != GraphicsDebugLevel.None)
{
AddAvailableLayer("VK_LAYER_KHRONOS_validation");
}
var enabledExtensions = requiredExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
};
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
IntPtr* ppEnabledLayers = stackalloc IntPtr[enabledLayers.Count];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
ppEnabledLayers[i] = Marshal.StringToHGlobalAnsi(enabledLayers[i]);
}
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
PpEnabledLayerNames = (byte**)ppEnabledLayers,
EnabledExtensionCount = (uint)enabledExtensions.Length,
EnabledLayerCount = (uint)enabledLayers.Count
};
api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
Marshal.FreeHGlobal(appName);
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
Marshal.FreeHGlobal(ppEnabledLayers[i]);
}
CreateDebugMessenger(api, logLevel, instance, out debugUtils, out debugUtilsMessenger);
return instance;
}
private unsafe static uint DebugMessenger(
DebugUtilsMessageSeverityFlagsEXT messageSeverity,
DebugUtilsMessageTypeFlagsEXT messageTypes,
DebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
var msg = Marshal.PtrToStringAnsi((IntPtr)pCallbackData->PMessage);
foreach (string excludedMessagePart in _excludedMessages)
{
if (msg.Contains(excludedMessagePart))
{
return 0;
}
}
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt))
{
Logger.Error?.Print(LogClass.Gpu, msg);
//throw new Exception(msg);
}
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt))
{
Logger.Warning?.Print(LogClass.Gpu, msg);
}
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt))
{
Logger.Info?.Print(LogClass.Gpu, msg);
}
else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt))
{
Logger.Debug?.Print(LogClass.Gpu, msg);
}
return 0;
}
internal static PhysicalDevice FindSuitablePhysicalDevice(Vk api, Instance instance, SurfaceKHR surface, string preferredGpuId)
{
uint physicalDeviceCount;
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
{
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
}
// First we try to pick the the user preferred GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))
{
return physicalDevices[i];
}
}
// If we fail to do that, just use the first compatible GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsSuitableDevice(api, physicalDevices[i], surface))
{
return physicalDevices[i];
}
}
throw new VulkanException("Initialization failed, none of the available GPUs meets the minimum requirements.");
}
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
{
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = Vk.Version12.Value
};
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = null,
PpEnabledLayerNames = null,
EnabledExtensionCount = 0,
EnabledLayerCount = 0
};
api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
Marshal.FreeHGlobal(appName);
uint physicalDeviceCount;
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
{
api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
}
DeviceInfo[] devices = new DeviceInfo[physicalDevices.Length];
for (int i = 0; i < physicalDevices.Length; i++)
{
var physicalDevice = physicalDevices[i];
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
devices[i] = new DeviceInfo(
StringFromIdPair(properties.VendorID, properties.DeviceID),
VendorUtils.GetNameFromId(properties.VendorID),
Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName),
properties.DeviceType == PhysicalDeviceType.DiscreteGpu);
}
api.DestroyInstance(instance, null);
return devices;
}
public static string StringFromIdPair(uint vendorId, uint deviceId)
{
return $"0x{vendorId:X}_0x{deviceId:X}";
}
private static bool IsPreferredAndSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, string preferredGpuId)
{
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
if (StringFromIdPair(properties.VendorID, properties.DeviceID) != preferredGpuId)
{
return false;
}
return IsSuitableDevice(api, physicalDevice, surface);
}
private static bool IsSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface)
{
int extensionMatches = 0;
uint propertiesCount;
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
{
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
for (int i = 0; i < propertiesCount; i++)
{
string extensionName = Marshal.PtrToStringAnsi((IntPtr)pExtensionProperties[i].ExtensionName);
if (RequiredExtensions.Contains(extensionName))
{
extensionMatches++;
}
}
}
return extensionMatches == RequiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
}
internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
{
const QueueFlags RequiredFlags = QueueFlags.QueueGraphicsBit | QueueFlags.QueueComputeBit;
var khrSurface = new KhrSurface(api.Context);
uint propertiesCount;
api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, null);
QueueFamilyProperties[] properties = new QueueFamilyProperties[propertiesCount];
fixed (QueueFamilyProperties* pProperties = properties)
{
api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, pProperties);
}
for (uint index = 0; index < propertiesCount; index++)
{
var queueFlags = properties[index].QueueFlags;
khrSurface.GetPhysicalDeviceSurfaceSupport(physicalDevice, index, surface, out var surfaceSupported).ThrowOnError();
if (queueFlags.HasFlag(RequiredFlags) && surfaceSupported)
{
queueCount = properties[index].QueueCount;
return index;
}
}
queueCount = 0;
return InvalidIndex;
}
public static Device CreateDevice(Vk api, PhysicalDevice physicalDevice, uint queueFamilyIndex, string[] supportedExtensions, uint queueCount)
{
if (queueCount > QueuesCount)
{
queueCount = QueuesCount;
}
float* queuePriorities = stackalloc float[(int)queueCount];
for (int i = 0; i < queueCount; i++)
{
queuePriorities[i] = 1f;
}
var queueCreateInfo = new DeviceQueueCreateInfo()
{
SType = StructureType.DeviceQueueCreateInfo,
QueueFamilyIndex = queueFamilyIndex,
QueueCount = queueCount,
PQueuePriorities = queuePriorities
};
api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
bool useRobustBufferAccess = VendorUtils.FromId(properties.VendorID) == Vendor.Nvidia;
var supportedFeatures = api.GetPhysicalDeviceFeature(physicalDevice);
var features = new PhysicalDeviceFeatures()
{
DepthBiasClamp = true,
DepthClamp = true,
DualSrcBlend = true,
FragmentStoresAndAtomics = true,
GeometryShader = true,
ImageCubeArray = true,
IndependentBlend = true,
LogicOp = true,
MultiViewport = true,
PipelineStatisticsQuery = true,
SamplerAnisotropy = true,
ShaderClipDistance = true,
ShaderFloat64 = supportedFeatures.ShaderFloat64,
ShaderImageGatherExtended = true,
ShaderStorageImageMultisample = supportedFeatures.ShaderStorageImageMultisample,
// ShaderStorageImageReadWithoutFormat = true,
// ShaderStorageImageWriteWithoutFormat = true,
TessellationShader = true,
VertexPipelineStoresAndAtomics = true,
RobustBufferAccess = useRobustBufferAccess
};
void* pExtendedFeatures = null;
var featuresTransformFeedback = new PhysicalDeviceTransformFeedbackFeaturesEXT()
{
SType = StructureType.PhysicalDeviceTransformFeedbackFeaturesExt,
PNext = pExtendedFeatures,
TransformFeedback = true
};
pExtendedFeatures = &featuresTransformFeedback;
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
{
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
PNext = pExtendedFeatures,
NullDescriptor = true
};
pExtendedFeatures = &featuresRobustness2;
var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
{
SType = StructureType.PhysicalDeviceExtendedDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
ExtendedDynamicState = supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName)
};
pExtendedFeatures = &featuresExtendedDynamicState;
var featuresVk11 = new PhysicalDeviceVulkan11Features()
{
SType = StructureType.PhysicalDeviceVulkan11Features,
PNext = pExtendedFeatures,
ShaderDrawParameters = true
};
pExtendedFeatures = &featuresVk11;
var featuresVk12 = new PhysicalDeviceVulkan12Features()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
PNext = pExtendedFeatures,
DescriptorIndexing = supportedExtensions.Contains("VK_EXT_descriptor_indexing"),
DrawIndirectCount = supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName)
};
pExtendedFeatures = &featuresVk12;
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8;
if (supportedExtensions.Contains("VK_EXT_index_type_uint8"))
{
featuresIndexU8 = new PhysicalDeviceIndexTypeUint8FeaturesEXT()
{
SType = StructureType.PhysicalDeviceIndexTypeUint8FeaturesExt,
PNext = pExtendedFeatures,
IndexTypeUint8 = true
};
pExtendedFeatures = &featuresIndexU8;
}
PhysicalDeviceFragmentShaderInterlockFeaturesEXT featuresFragmentShaderInterlock;
if (supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"))
{
featuresFragmentShaderInterlock = new PhysicalDeviceFragmentShaderInterlockFeaturesEXT()
{
SType = StructureType.PhysicalDeviceFragmentShaderInterlockFeaturesExt,
PNext = pExtendedFeatures,
FragmentShaderPixelInterlock = true
};
pExtendedFeatures = &featuresFragmentShaderInterlock;
}
PhysicalDeviceSubgroupSizeControlFeaturesEXT featuresSubgroupSizeControl;
if (supportedExtensions.Contains("VK_EXT_subgroup_size_control"))
{
featuresSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceSubgroupSizeControlFeaturesExt,
PNext = pExtendedFeatures,
SubgroupSizeControl = true
};
pExtendedFeatures = &featuresSubgroupSizeControl;
}
var enabledExtensions = RequiredExtensions.Union(DesirableExtensions.Intersect(supportedExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
var deviceCreateInfo = new DeviceCreateInfo()
{
SType = StructureType.DeviceCreateInfo,
PNext = pExtendedFeatures,
QueueCreateInfoCount = 1,
PQueueCreateInfos = &queueCreateInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
EnabledExtensionCount = (uint)enabledExtensions.Length,
PEnabledFeatures = &features
};
api.CreateDevice(physicalDevice, in deviceCreateInfo, null, out var device).ThrowOnError();
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
return device;
}
public static string[] GetSupportedExtensions(Vk api, PhysicalDevice physicalDevice)
{
uint propertiesCount;
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
{
api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
}
return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
}
internal static CommandBufferPool CreateCommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex)
{
return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
}
internal unsafe static void CreateDebugMessenger(
Vk api,
GraphicsDebugLevel logLevel,
Instance instance,
out ExtDebugUtils debugUtils,
out DebugUtilsMessengerEXT debugUtilsMessenger)
{
debugUtils = default;
if (logLevel != GraphicsDebugLevel.None)
{
if (!api.TryGetInstanceExtension(instance, out debugUtils))
{
debugUtilsMessenger = default;
return;
}
var filterLogType = logLevel switch
{
GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt,
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeGeneralBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
};
var filterLogSeverity = logLevel switch
{
GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt,
GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
};
var debugUtilsMessengerCreateInfo = new DebugUtilsMessengerCreateInfoEXT()
{
SType = StructureType.DebugUtilsMessengerCreateInfoExt,
MessageType = filterLogType,
MessageSeverity = filterLogSeverity,
PfnUserCallback = new PfnDebugUtilsMessengerCallbackEXT(DebugMessenger)
};
debugUtils.CreateDebugUtilsMessenger(instance, in debugUtilsMessengerCreateInfo, null, out debugUtilsMessenger).ThrowOnError();
}
else
{
debugUtilsMessenger = default;
}
}
}
}