mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
c8f9292bab
* drop split devices, rebase * add fallback to opengl if vulkan is not available * addressed review * ensure present image references are incremented and decremented when necessary * allow changing vsync for vulkan * fix screenshot on avalonia vulkan * save favorite when toggled * improve sync between popups * use separate devices for each new window * fix crash when closing window * addressed review * don't create the main window with immediate mode * change skia vk delegate to method * update vulkan throwonerror * addressed review
61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using Avalonia;
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using Avalonia.Platform;
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using Avalonia.Skia;
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using Avalonia.X11;
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using Ryujinx.Ava.Ui.Vulkan;
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using Silk.NET.Vulkan;
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using SkiaSharp;
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namespace Ryujinx.Ava.Ui.Backend.Vulkan
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{
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public class VulkanSkiaGpu : ISkiaGpu
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{
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private readonly VulkanPlatformInterface _vulkan;
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public long? MaxResourceBytes { get; }
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public VulkanSkiaGpu(long? maxResourceBytes)
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{
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_vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
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MaxResourceBytes = maxResourceBytes;
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}
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public ISkiaGpuRenderTarget TryCreateRenderTarget(IEnumerable<object> surfaces)
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{
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foreach (var surface in surfaces)
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{
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VulkanWindowSurface window;
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if (surface is IPlatformHandle handle)
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{
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window = new VulkanWindowSurface(handle.Handle);
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}
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else if (surface is X11FramebufferSurface x11FramebufferSurface)
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{
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// As of Avalonia 0.10.13, an IPlatformHandle isn't passed for linux, so use reflection to otherwise get the window id
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var xId = (IntPtr)x11FramebufferSurface.GetType().GetField(
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"_xid",
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System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(x11FramebufferSurface);
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window = new VulkanWindowSurface(xId);
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}
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else
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{
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continue;
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}
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VulkanRenderTarget vulkanRenderTarget = new VulkanRenderTarget(_vulkan, window);
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return vulkanRenderTarget;
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}
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return null;
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}
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public ISkiaSurface TryCreateSurface(PixelSize size, ISkiaGpuRenderSession session)
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{
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return null;
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}
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}
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}
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