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Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
gdkchan f77694e4f7
Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
2020-05-04 08:54:50 +10:00
..
Types SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferItem.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferItemConsumer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueue.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueueConsumer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueueCore.cs SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153) 2020-04-25 12:08:50 +02:00
BufferQueueProducer.cs SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153) 2020-04-25 12:08:50 +02:00
BufferSlot.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferSlotArray.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ConsumerBase.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IBinder.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IConsumerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IFlattenable.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IGraphicBufferProducer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IHOSBinderDriver.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
IProducerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowApi.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowAttribute.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowTransform.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Parcel.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ParcelHeader.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
PixelFormat.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Status.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
SurfaceFlinger.cs nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) 2020-05-02 22:47:06 +02:00