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Ryujinx/Ryujinx.HLE
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ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
HOS ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 2022-03-15 04:07:07 +01:00
Loaders Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
Ui infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Utilities sfdnsres: Fix serialization issues (#2992) 2022-01-12 17:43:00 +01:00
HLEConfiguration.cs Update to LibHac 0.15.0 (#2986) 2022-01-12 12:22:19 +01:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
Switch.cs Add Cheat Manager (#2964) 2022-01-03 09:39:43 +01:00