mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
12 lines
No EOL
322 B
C#
12 lines
No EOL
322 B
C#
namespace Ryujinx.HLE.Gpu.Exceptions
|
|
{
|
|
static class GpuExceptionHelper
|
|
{
|
|
private const string CallCountExceeded = "Method call count exceeded the limit allowed per run!";
|
|
|
|
public static void ThrowCallCoundExceeded()
|
|
{
|
|
throw new GpuException(CallCountExceeded);
|
|
}
|
|
}
|
|
} |