mirror of
https://github.com/Ryujinx/Ryujinx.git
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22bacc6188
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
63 lines
No EOL
1.4 KiB
C#
63 lines
No EOL
1.4 KiB
C#
using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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class KAutoObject
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{
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protected Horizon System;
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private int _referenceCount;
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public KAutoObject(Horizon system)
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{
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System = system;
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_referenceCount = 1;
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}
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public virtual KernelResult SetName(string name)
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{
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if (!System.AutoObjectNames.TryAdd(name, this))
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{
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return KernelResult.InvalidState;
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}
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return KernelResult.Success;
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}
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public static KernelResult RemoveName(Horizon system, string name)
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{
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if (!system.AutoObjectNames.TryRemove(name, out _))
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{
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return KernelResult.NotFound;
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}
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return KernelResult.Success;
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}
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public static KAutoObject FindNamedObject(Horizon system, string name)
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{
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if (system.AutoObjectNames.TryGetValue(name, out KAutoObject obj))
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{
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return obj;
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}
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return null;
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}
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public void IncrementReferenceCount()
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{
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Interlocked.Increment(ref _referenceCount);
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}
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public void DecrementReferenceCount()
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{
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if (Interlocked.Decrement(ref _referenceCount) == 0)
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{
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Destroy();
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}
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}
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protected virtual void Destroy() { }
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}
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} |