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Ryujinx/ARMeilleure/Instructions/NativeInterface.cs
gdkchan a731ab3a2a Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 21:56:22 +03:00

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9.7 KiB
C#

using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
namespace ARMeilleure.Instructions
{
static class NativeInterface
{
private const int ErgSizeLog2 = 4;
private class ThreadContext
{
public ExecutionContext Context { get; }
public MemoryManager Memory { get; }
public ulong ExclusiveAddress { get; set; }
public ulong ExclusiveValueLow { get; set; }
public ulong ExclusiveValueHigh { get; set; }
public ThreadContext(ExecutionContext context, MemoryManager memory)
{
Context = context;
Memory = memory;
ExclusiveAddress = ulong.MaxValue;
}
}
[ThreadStatic]
private static ThreadContext _context;
public static void RegisterThread(ExecutionContext context, MemoryManager memory)
{
_context = new ThreadContext(context, memory);
}
public static void UnregisterThread()
{
_context = null;
}
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
GetContext().OnBreak(address, imm);
Statistics.ResumeTimer();
}
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
GetContext().OnSupervisorCall(address, imm);
Statistics.ResumeTimer();
}
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
GetContext().OnUndefined(address, opCode);
Statistics.ResumeTimer();
}
#region "System registers"
public static ulong GetCtrEl0()
{
return (ulong)GetContext().CtrEl0;
}
public static ulong GetDczidEl0()
{
return (ulong)GetContext().DczidEl0;
}
public static ulong GetFpcr()
{
return (ulong)GetContext().Fpcr;
}
public static ulong GetFpsr()
{
return (ulong)GetContext().Fpsr;
}
public static ulong GetTpidrEl0()
{
return (ulong)GetContext().TpidrEl0;
}
public static ulong GetTpidr()
{
return (ulong)GetContext().Tpidr;
}
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
public static void SetFpcr(ulong value)
{
GetContext().Fpcr = (FPCR)value;
}
public static void SetFpsr(ulong value)
{
GetContext().Fpsr = (FPSR)value;
}
public static void SetTpidrEl0(ulong value)
{
GetContext().TpidrEl0 = (long)value;
}
#endregion
#region "Read"
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadByte((long)address);
}
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadUInt16((long)address);
}
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadUInt32((long)address);
}
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadUInt64((long)address);
}
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadVector128((long)address);
}
#endregion
#region "Read exclusive"
public static byte ReadByteExclusive(ulong address)
{
byte value = _context.Memory.ReadByte((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value;
_context.ExclusiveValueHigh = 0;
return value;
}
public static ushort ReadUInt16Exclusive(ulong address)
{
ushort value = _context.Memory.ReadUInt16((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value;
_context.ExclusiveValueHigh = 0;
return value;
}
public static uint ReadUInt32Exclusive(ulong address)
{
uint value = _context.Memory.ReadUInt32((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value;
_context.ExclusiveValueHigh = 0;
return value;
}
public static ulong ReadUInt64Exclusive(ulong address)
{
ulong value = _context.Memory.ReadUInt64((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value;
_context.ExclusiveValueHigh = 0;
return value;
}
public static V128 ReadVector128Exclusive(ulong address)
{
V128 value = _context.Memory.AtomicLoadInt128((long)address);
_context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
_context.ExclusiveValueLow = value.GetUInt64(0);
_context.ExclusiveValueHigh = value.GetUInt64(1);
return value;
}
#endregion
#region "Write"
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().WriteByte((long)address, value);
}
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().WriteUInt16((long)address, value);
}
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().WriteUInt32((long)address, value);
}
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().WriteUInt64((long)address, value);
}
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().WriteVector128((long)address, value);
}
#endregion
#region "Write exclusive"
public static int WriteByteExclusive(ulong address, byte value)
{
bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
if (success)
{
success = _context.Memory.AtomicCompareExchangeByte(
(long)address,
(byte)_context.ExclusiveValueLow,
(byte)value);
if (success)
{
ClearExclusive();
}
}
return success ? 0 : 1;
}
public static int WriteUInt16Exclusive(ulong address, ushort value)
{
bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
if (success)
{
success = _context.Memory.AtomicCompareExchangeInt16(
(long)address,
(short)_context.ExclusiveValueLow,
(short)value);
if (success)
{
ClearExclusive();
}
}
return success ? 0 : 1;
}
public static int WriteUInt32Exclusive(ulong address, uint value)
{
bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
if (success)
{
success = _context.Memory.AtomicCompareExchangeInt32(
(long)address,
(int)_context.ExclusiveValueLow,
(int)value);
if (success)
{
ClearExclusive();
}
}
return success ? 0 : 1;
}
public static int WriteUInt64Exclusive(ulong address, ulong value)
{
bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
if (success)
{
success = _context.Memory.AtomicCompareExchangeInt64(
(long)address,
(long)_context.ExclusiveValueLow,
(long)value);
if (success)
{
ClearExclusive();
}
}
return success ? 0 : 1;
}
public static int WriteVector128Exclusive(ulong address, V128 value)
{
bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
if (success)
{
V128 expected = new V128(_context.ExclusiveValueLow, _context.ExclusiveValueHigh);
success = _context.Memory.AtomicCompareExchangeInt128((long)address, expected, value);
if (success)
{
ClearExclusive();
}
}
return success ? 0 : 1;
}
#endregion
private static ulong GetMaskedExclusiveAddress(ulong address)
{
return address & ~((4UL << ErgSizeLog2) - 1);
}
public static void ClearExclusive()
{
_context.ExclusiveAddress = ulong.MaxValue;
}
public static void CheckSynchronization()
{
Statistics.PauseTimer();
GetContext().CheckInterrupt();
Statistics.ResumeTimer();
}
public static ExecutionContext GetContext()
{
return _context.Context;
}
public static MemoryManager GetMemoryManager()
{
return _context.Memory;
}
}
}