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Ryujinx/Ryujinx.Graphics.OpenGL/Converters/SwizzleComponentConverter.cs
2020-01-09 02:13:00 +01:00

24 lines
802 B
C#

using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL.Texture;
using System;
namespace Ryujinx.Graphics.OpenGL
{
static class SwizzleComponentConverter
{
public static All Convert(this SwizzleComponent swizzleComponent)
{
switch (swizzleComponent)
{
case SwizzleComponent.Zero: return All.Zero;
case SwizzleComponent.One: return All.One;
case SwizzleComponent.Red: return All.Red;
case SwizzleComponent.Green: return All.Green;
case SwizzleComponent.Blue: return All.Blue;
case SwizzleComponent.Alpha: return All.Alpha;
}
throw new ArgumentException($"Invalid swizzle component \"{swizzleComponent}\".");
}
}
}