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Ryujinx/Ryujinx
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00
..
Configuration Discord Rich Presence update (#1029) 2020-03-29 14:25:54 +11:00
Motion Remove some warnings and cleaning code (#1736) 2020-11-27 18:57:20 +01:00
Ui IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
Updater Remove some warnings and cleaning code (#1736) 2020-11-27 18:57:20 +01:00
_schema.json Add option to start games in fullscreen mode (#1580) 2020-12-01 23:02:27 +01:00
Config.json Add option to start games in fullscreen mode (#1580) 2020-12-01 23:02:27 +01:00
Program.cs Add option to start games in fullscreen mode (#1580) 2020-12-01 23:02:27 +01:00
Ryujinx.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
Ryujinx.ico Added Program Icon (#900) 2020-01-24 16:14:51 +01:00
THIRDPARTY.md New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00