mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
b1b6f294f2
* Implement TEQ and MOV (Imm16)
* Initial work on A32 instructions + SVC. No tests yet, hangs in rtld.
* Implement CLZ, fix BFI and BFC
Now stops on SIMD initialization.
* Exclusive access instructions, fix to mul, system instructions.
Now gets to a break after SignalProcessWideKey64.
* Better impl of UBFX, add UDIV and SDIV
Now boots way further - now stuck on VMOV instruction.
* Many more instructions, start on SIMD and testing framework.
* Fix build issues
* svc: Rework 32 bit codepath
Fixing once and for all argument ordering issues.
* Fix 32 bits stacktrace
* hle debug: Add 32 bits dynamic section parsing
* Fix highCq mode, add many tests, fix some instruction bugs
Still suffers from critical malloc failure 😩
* Fix incorrect opcode decoders and a few more instructions.
* Add a few instructions and fix others. re-disable highCq for now.
Disabled the svc memory clear since i'm not sure about it.
* Fix build
* Fix typo in ordered/exclusive stores.
* Implement some more instructions, fix others.
Uxtab16/Sxtab16 are untested.
* Begin impl of pairwise, some other instructions.
* Add a few more instructions, a quick hack to fix svcs for now.
* Add tests and fix issues with VTRN, VZIP, VUZP
* Add a few more instructions, fix Vmul_1 encoding.
* Fix way too many instruction bugs, add tests for some of the more important ones.
* Fix HighCq, enable FastFP paths for some floating point instructions
(not entirely sure why these were disabled, so important to note this
commit exists)
Branching has been removed in A32 shifts until I figure out if it's
worth it
* Cleanup Part 1
There should be no functional change between these next few commits.
Should is the key word. (except for removing break handler)
* Implement 32 bits syscalls
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Implement all 32 bits counterparts of the 64 bits syscalls we currently
have.
* Refactor part 2: Move index/subindex logic to Operand
May have inadvertently fixed one (1) bug
* Add FlushProcessDataCache32
* Address jd's comments
* Remove 16 bit encodings from OpCodeTable
Still need to catch some edge cases (operands that use the "F" flag) and
make Q encodings with non-even indexes undefined.
* Correct Fpscr handling for FP vector slow paths
WIP
* Add StandardFPSCRValue behaviour for all Arithmetic instructions
* Add StandardFPSCRValue behaviour to compare instructions.
* Force passing of fpcr to FPProcessException and FPUnpack.
Reduces potential for code error significantly
* OpCode cleanup
* Remove urgency from DMB comment in MRRC
DMB is currently a no-op via the instruction, so it should likely still
be a no-op here.
* Test Cleanup
* Fix FPDefaultNaN on Ryzen CPUs
* Improve some tests, fix some shift instructions, add slow path for Vadd
* Fix Typo
* More test cleanup
* Flip order of Fx and index, to indicate that the operand's is the "base"
* Remove Simd32 register type, use Int32 and Int64 for scalars like A64 does.
* Reintroduce alignment to DecoderHelper (removed by accident)
* One more realign as reading diffs is hard
* Use I32 registers in A32 (part 2)
Swap default integer register type based on current execution mode.
* FPSCR flags as Registers (part 1)
Still need to change NativeContext and ExecutionContext to allow
getting/setting with the flag values.
* Use I32 registers in A32 (part 1)
* FPSCR flags as registers (part 2)
Only CMP flags are on the registers right now. It could be useful to use
more of the space in non-fast-float when implementing A32 flags
accurately in the fast path.
* Address Feedback
* Correct FP->Int behaviour (should saturate)
* Make branches made by writing to PC eligible for Rejit
Greatly improves performance in most games.
* Remove unused branching for Vtbl
* RejitRequest as a class rather than a tuple
Makes a lot more sense than storing tuples on a dictionary.
* Add VMOVN, VSHR (imm), VSHRN (imm) and related tests
* Re-order InstEmitSystem32
Alphabetical sorting.
* Address Feedback
Feedback from Ac_K, remove and sort usings.
* Address Feedback 2
* Address Feedback from LDj3SNuD
Opcode table reordered to have alphabetical sorting within groups,
Vmaxnm and Vminnm have split names to be less ambiguous, SoftFloat nits,
Test nits and Test simplification with ValueSource.
* Add Debug Asserts to A32 helpers
Mainly to prevent the shift ones from being used on I64 operands, as
they expect I32 input for most operations (eg. carry flag setting), and
expect I32 input for shift and boolean amounts. Most other helper
functions don't take Operands, throw on out of range values, and take
specific types of OpCode, so didn't need any asserts.
* Use ConstF rather than creating an operand.
(useful for pooling in future)
* Move exclusive load to helper, reference call flag rather than literal 1.
* Address LDj feedback (minus table flatten)
one final look before it's all gone. the world is so beautiful.
* Flatten OpCodeTable
oh no
* Address more table ordering
* Call Flag as int on A32
Co-authored-by: Natalie C. <cyuubiapps@gmail.com>
Co-authored-by: Thog <thog@protonmail.com>
581 lines
20 KiB
C#
581 lines
20 KiB
C#
using ARMeilleure.Decoders;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System;
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using System.Diagnostics;
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using static ARMeilleure.Instructions.InstEmitHelper;
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using static ARMeilleure.Instructions.InstEmitSimdHelper;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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namespace ARMeilleure.Instructions
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{
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using Func1I = Func<Operand, Operand>;
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using Func2I = Func<Operand, Operand, Operand>;
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using Func3I = Func<Operand, Operand, Operand, Operand>;
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static class InstEmitSimdHelper32
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{
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public static (int, int) GetQuadwordAndSubindex(int index, RegisterSize size)
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{
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switch (size)
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{
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case RegisterSize.Simd128:
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return (index >> 1, 0);
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case RegisterSize.Simd64:
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case RegisterSize.Int64:
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return (index >> 1, index & 1);
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case RegisterSize.Int32:
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return (index >> 2, index & 3);
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}
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throw new ArgumentException("Unrecognized Vector Register Size.");
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}
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public static Operand ExtractScalar(ArmEmitterContext context, OperandType type, int reg)
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{
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Debug.Assert(type != OperandType.V128);
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if (type == OperandType.FP64 || type == OperandType.I64)
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{
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// From dreg.
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return context.VectorExtract(type, GetVecA32(reg >> 1), reg & 1);
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}
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else
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{
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// From sreg.
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return context.VectorExtract(type, GetVecA32(reg >> 2), reg & 3);
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}
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}
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public static void InsertScalar(ArmEmitterContext context, int reg, Operand value)
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{
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Debug.Assert(value.Type != OperandType.V128);
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Operand vec, insert;
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if (value.Type == OperandType.FP64 || value.Type == OperandType.I64)
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{
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// From dreg.
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vec = GetVecA32(reg >> 1);
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insert = context.VectorInsert(vec, value, reg & 1);
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}
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else
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{
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// From sreg.
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vec = GetVecA32(reg >> 2);
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insert = context.VectorInsert(vec, value, reg & 3);
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}
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context.Copy(vec, insert);
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}
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public static void EmitVectorImmUnaryOp32(ArmEmitterContext context, Func1I emit)
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{
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IOpCode32SimdImm op = (IOpCode32SimdImm)context.CurrOp;
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Operand imm = Const(op.Immediate);
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int elems = op.Elems;
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(int index, int subIndex) = GetQuadwordAndSubindex(op.Vd, op.RegisterSize);
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Operand vec = GetVecA32(index);
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Operand res = vec;
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for (int item = 0; item < elems; item++)
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{
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res = EmitVectorInsert(context, res, emit(imm), item + subIndex * elems, op.Size);
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}
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context.Copy(vec, res);
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}
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public static void EmitScalarUnaryOpF32(ArmEmitterContext context, Func1I emit)
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{
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OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
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OperandType type = (op.Size & 1) != 0 ? OperandType.FP64 : OperandType.FP32;
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Operand m = ExtractScalar(context, type, op.Vm);
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InsertScalar(context, op.Vd, emit(m));
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}
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public static void EmitScalarBinaryOpF32(ArmEmitterContext context, Func2I emit)
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{
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OpCode32SimdRegS op = (OpCode32SimdRegS)context.CurrOp;
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OperandType type = (op.Size & 1) != 0 ? OperandType.FP64 : OperandType.FP32;
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Operand n = ExtractScalar(context, type, op.Vn);
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Operand m = ExtractScalar(context, type, op.Vm);
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InsertScalar(context, op.Vd, emit(n, m));
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}
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public static void EmitScalarBinaryOpI32(ArmEmitterContext context, Func2I emit)
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{
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OpCode32SimdRegS op = (OpCode32SimdRegS)context.CurrOp;
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OperandType type = (op.Size & 1) != 0 ? OperandType.I64 : OperandType.I32;
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if (op.Size < 2)
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{
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throw new NotSupportedException("Cannot perform a scalar SIMD operation on integers smaller than 32 bits.");
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}
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Operand n = ExtractScalar(context, type, op.Vn);
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Operand m = ExtractScalar(context, type, op.Vm);
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InsertScalar(context, op.Vd, emit(n, m));
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}
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public static void EmitScalarTernaryOpF32(ArmEmitterContext context, Func3I emit)
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{
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OpCode32SimdRegS op = (OpCode32SimdRegS)context.CurrOp;
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OperandType type = (op.Size & 1) != 0 ? OperandType.FP64 : OperandType.FP32;
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Operand a = ExtractScalar(context, type, op.Vd);
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Operand n = ExtractScalar(context, type, op.Vn);
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Operand m = ExtractScalar(context, type, op.Vm);
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InsertScalar(context, op.Vd, emit(a, n, m));
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}
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public static void EmitVectorUnaryOpF32(ArmEmitterContext context, Func1I emit)
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{
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OpCode32Simd op = (OpCode32Simd)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> sizeF + 2;
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < elems; index++)
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{
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Operand me = context.VectorExtract(type, GetVecA32(op.Qm), op.Fm + index);
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res = context.VectorInsert(res, emit(me), op.Fd + index);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorBinaryOpF32(ArmEmitterContext context, Func2I emit)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> (sizeF + 2);
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < elems; index++)
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{
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Operand ne = context.VectorExtract(type, GetVecA32(op.Qn), op.Fn + index);
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Operand me = context.VectorExtract(type, GetVecA32(op.Qm), op.Fm + index);
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res = context.VectorInsert(res, emit(ne, me), op.Fd + index);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorTernaryOpF32(ArmEmitterContext context, Func3I emit)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> sizeF + 2;
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < elems; index++)
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{
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Operand de = context.VectorExtract(type, GetVecA32(op.Qd), op.Fd + index);
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Operand ne = context.VectorExtract(type, GetVecA32(op.Qn), op.Fn + index);
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Operand me = context.VectorExtract(type, GetVecA32(op.Qm), op.Fm + index);
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res = context.VectorInsert(res, emit(de, ne, me), op.Fd + index);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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// Integer
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public static void EmitVectorUnaryOpI32(ArmEmitterContext context, Func1I emit, bool signed)
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{
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OpCode32Simd op = (OpCode32Simd)context.CurrOp;
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Operand res = GetVecA32(op.Qd);
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int elems = op.GetBytesCount() >> op.Size;
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for (int index = 0; index < elems; index++)
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{
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Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(me), op.Id + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorBinaryOpI32(ArmEmitterContext context, Func2I emit, bool signed)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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Operand res = GetVecA32(op.Qd);
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int elems = op.GetBytesCount() >> op.Size;
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for (int index = 0; index < elems; index++)
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{
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Operand ne = EmitVectorExtract32(context, op.Qn, op.In + index, op.Size, signed);
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Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(ne, me), op.Id + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorTernaryOpI32(ArmEmitterContext context, Func3I emit, bool signed)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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Operand res = GetVecA32(op.Qd);
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int elems = op.GetBytesCount() >> op.Size;
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for (int index = 0; index < elems; index++)
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{
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Operand de = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size, signed);
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Operand ne = EmitVectorExtract32(context, op.Qn, op.In + index, op.Size, signed);
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Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(de, ne, me), op.Id + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorUnaryOpSx32(ArmEmitterContext context, Func1I emit)
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{
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EmitVectorUnaryOpI32(context, emit, true);
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}
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public static void EmitVectorBinaryOpSx32(ArmEmitterContext context, Func2I emit)
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{
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EmitVectorBinaryOpI32(context, emit, true);
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}
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public static void EmitVectorTernaryOpSx32(ArmEmitterContext context, Func3I emit)
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{
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EmitVectorTernaryOpI32(context, emit, true);
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}
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public static void EmitVectorUnaryOpZx32(ArmEmitterContext context, Func1I emit)
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{
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EmitVectorUnaryOpI32(context, emit, false);
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}
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public static void EmitVectorBinaryOpZx32(ArmEmitterContext context, Func2I emit)
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{
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EmitVectorBinaryOpI32(context, emit, false);
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}
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public static void EmitVectorTernaryOpZx32(ArmEmitterContext context, Func3I emit)
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{
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EmitVectorTernaryOpI32(context, emit, false);
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}
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// Vector by scalar
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public static void EmitVectorByScalarOpF32(ArmEmitterContext context, Func2I emit)
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{
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OpCode32SimdRegElem op = (OpCode32SimdRegElem)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> sizeF + 2;
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Operand m = ExtractScalar(context, type, op.Vm);
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < elems; index++)
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{
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Operand ne = context.VectorExtract(type, GetVecA32(op.Qn), op.Fn + index);
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res = context.VectorInsert(res, emit(ne, m), op.Fd + index);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorByScalarOpI32(ArmEmitterContext context, Func2I emit, bool signed)
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{
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OpCode32SimdRegElem op = (OpCode32SimdRegElem)context.CurrOp;
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Operand m = EmitVectorExtract32(context, op.Vm >> (4 - op.Size), op.Vm & ((1 << (4 - op.Size)) - 1), op.Size, signed);
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Operand res = GetVecA32(op.Qd);
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int elems = op.GetBytesCount() >> op.Size;
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for (int index = 0; index < elems; index++)
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{
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Operand ne = EmitVectorExtract32(context, op.Qn, op.In + index, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(ne, m), op.In + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorsByScalarOpF32(ArmEmitterContext context, Func3I emit)
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{
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OpCode32SimdRegElem op = (OpCode32SimdRegElem)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> sizeF + 2;
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Operand m = ExtractScalar(context, type, op.Vm);
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < elems; index++)
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{
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Operand de = context.VectorExtract(type, GetVecA32(op.Qd), op.Fd + index);
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Operand ne = context.VectorExtract(type, GetVecA32(op.Qn), op.Fn + index);
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res = context.VectorInsert(res, emit(de, ne, m), op.Fd + index);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorsByScalarOpI32(ArmEmitterContext context, Func3I emit, bool signed)
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{
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OpCode32SimdRegElem op = (OpCode32SimdRegElem)context.CurrOp;
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Operand m = EmitVectorExtract32(context, op.Vm >> (4 - op.Size), op.Vm & ((1 << (4 - op.Size)) - 1), op.Size, signed);
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Operand res = GetVecA32(op.Qd);
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int elems = op.GetBytesCount() >> op.Size;
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for (int index = 0; index < elems; index++)
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{
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Operand de = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size, signed);
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Operand ne = EmitVectorExtract32(context, op.Qn, op.In + index, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(de, ne, m), op.Id + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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// Pairwise
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public static void EmitVectorPairwiseOpF32(ArmEmitterContext context, Func2I emit)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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int sizeF = op.Size & 1;
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OperandType type = sizeF != 0 ? OperandType.FP64 : OperandType.FP32;
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int elems = op.GetBytesCount() >> (sizeF + 2);
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int pairs = elems >> 1;
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Operand res = GetVecA32(op.Qd);
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Operand mvec = GetVecA32(op.Qm);
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Operand nvec = GetVecA32(op.Qn);
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for (int index = 0; index < pairs; index++)
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{
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int pairIndex = index << 1;
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Operand n1 = context.VectorExtract(type, nvec, op.Fn + pairIndex);
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Operand n2 = context.VectorExtract(type, nvec, op.Fn + pairIndex + 1);
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res = context.VectorInsert(res, emit(n1, n2), op.Fd + index);
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Operand m1 = context.VectorExtract(type, mvec, op.Fm + pairIndex);
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Operand m2 = context.VectorExtract(type, mvec, op.Fm + pairIndex + 1);
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res = context.VectorInsert(res, emit(m1, m2), op.Fd + index + pairs);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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public static void EmitVectorPairwiseOpI32(ArmEmitterContext context, Func2I emit, bool signed)
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{
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OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
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int elems = op.GetBytesCount() >> op.Size;
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int pairs = elems >> 1;
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Operand res = GetVecA32(op.Qd);
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for (int index = 0; index < pairs; index++)
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{
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int pairIndex = index << 1;
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Operand n1 = EmitVectorExtract32(context, op.Qn, op.In + pairIndex, op.Size, signed);
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Operand n2 = EmitVectorExtract32(context, op.Qn, op.In + pairIndex + 1, op.Size, signed);
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Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
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Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
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res = EmitVectorInsert(context, res, emit(n1, n2), op.Id + index, op.Size);
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res = EmitVectorInsert(context, res, emit(m1, m2), op.Id + index + pairs, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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// Narrow
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public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit)
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{
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OpCode32Simd op = (OpCode32Simd)context.CurrOp;
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int elems = 8 >> op.Size; // Size contains the target element size. (for when it becomes a doubleword)
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Operand res = GetVecA32(op.Qd);
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int id = (op.Vd & 1) << (3 - op.Size); // Target doubleword base.
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for (int index = 0; index < elems; index++)
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{
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Operand m = EmitVectorExtract32(context, op.Qm, index, op.Size + 1, false);
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res = EmitVectorInsert(context, res, emit(m), id + index, op.Size);
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}
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context.Copy(GetVecA32(op.Qd), res);
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}
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// Generic Functions
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public static Operand EmitSoftFloatCallDefaultFpscr(
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ArmEmitterContext context,
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_F32_F32_Bool f32,
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_F64_F64_Bool f64,
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params Operand[] callArgs)
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{
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IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
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Delegate dlg = (op.Size & 1) == 0 ? (Delegate)f32 : (Delegate)f64;
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Array.Resize(ref callArgs, callArgs.Length + 1);
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callArgs[callArgs.Length - 1] = Const(1);
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return context.Call(dlg, callArgs);
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}
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public static Operand EmitSoftFloatCallDefaultFpscr(
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ArmEmitterContext context,
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_F32_F32_F32_Bool f32,
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_F64_F64_F64_Bool f64,
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params Operand[] callArgs)
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{
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IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
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Delegate dlg = (op.Size & 1) == 0 ? (Delegate)f32 : (Delegate)f64;
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Array.Resize(ref callArgs, callArgs.Length + 1);
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callArgs[callArgs.Length - 1] = Const(1);
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return context.Call(dlg, callArgs);
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}
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public static Operand EmitSoftFloatCallDefaultFpscr(
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ArmEmitterContext context,
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_F32_F32_F32_F32_Bool f32,
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_F64_F64_F64_F64_Bool f64,
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params Operand[] callArgs)
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|
{
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IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
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Delegate dlg = (op.Size & 1) == 0 ? (Delegate)f32 : (Delegate)f64;
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Array.Resize(ref callArgs, callArgs.Length + 1);
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callArgs[callArgs.Length - 1] = Const(1);
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return context.Call(dlg, callArgs);
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}
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public static Operand EmitVectorExtractSx32(ArmEmitterContext context, int reg, int index, int size)
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|
{
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return EmitVectorExtract32(context, reg, index, size, true);
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}
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public static Operand EmitVectorExtractZx32(ArmEmitterContext context, int reg, int index, int size)
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{
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return EmitVectorExtract32(context, reg, index, size, false);
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}
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public static Operand EmitVectorExtract32(ArmEmitterContext context, int reg, int index, int size, bool signed)
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|
{
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ThrowIfInvalid(index, size);
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Operand res = null;
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switch (size)
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|
{
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case 0:
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res = context.VectorExtract8(GetVec(reg), index);
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break;
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case 1:
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res = context.VectorExtract16(GetVec(reg), index);
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break;
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case 2:
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res = context.VectorExtract(OperandType.I32, GetVec(reg), index);
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break;
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case 3:
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|
res = context.VectorExtract(OperandType.I64, GetVec(reg), index);
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break;
|
|
}
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|
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|
if (signed)
|
|
{
|
|
switch (size)
|
|
{
|
|
case 0: res = context.SignExtend8(OperandType.I32, res); break;
|
|
case 1: res = context.SignExtend16(OperandType.I32, res); break;
|
|
}
|
|
}
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|
else
|
|
{
|
|
switch (size)
|
|
{
|
|
case 0: res = context.ZeroExtend8(OperandType.I32, res); break;
|
|
case 1: res = context.ZeroExtend16(OperandType.I32, res); break;
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
}
|
|
}
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