mirror of
https://github.com/Ryujinx/Ryujinx.git
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fc20d9b925
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2211 warnings * Silence CA1806 and CA1834 issues * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Second dotnet format pass * Fix build issues * Fix StructArrayHelpers.cs * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Fix return statements * Fix naming rule violations * Update src/Ryujinx.Common/Utilities/StreamUtils.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Address review feedback * Address review feedback * Rename remaining type parameters to TKey and TValue * Fix manual formatting for logging levels * Fix spacing before comments --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
82 lines
2.5 KiB
C#
82 lines
2.5 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Threading;
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namespace Ryujinx.Common.Logging.Targets
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{
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public enum AsyncLogTargetOverflowAction
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{
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/// <summary>
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/// Block until there's more room in the queue
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/// </summary>
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Block = 0,
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/// <summary>
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/// Discard the overflowing item
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/// </summary>
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Discard = 1,
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}
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public class AsyncLogTargetWrapper : ILogTarget
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{
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private readonly ILogTarget _target;
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private readonly Thread _messageThread;
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private readonly BlockingCollection<LogEventArgs> _messageQueue;
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private readonly int _overflowTimeout;
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string ILogTarget.Name { get => _target.Name; }
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public AsyncLogTargetWrapper(ILogTarget target)
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: this(target, -1, AsyncLogTargetOverflowAction.Block)
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{ }
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public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction)
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{
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_target = target;
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_messageQueue = new BlockingCollection<LogEventArgs>(queueLimit);
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_overflowTimeout = overflowAction == AsyncLogTargetOverflowAction.Block ? -1 : 0;
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_messageThread = new Thread(() =>
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{
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while (!_messageQueue.IsCompleted)
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{
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try
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{
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_target.Log(this, _messageQueue.Take());
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}
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catch (InvalidOperationException)
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{
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// IOE means that Take() was called on a completed collection.
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// Some other thread can call CompleteAdding after we pass the
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// IsCompleted check but before we call Take.
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// We can simply catch the exception since the loop will break
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// on the next iteration.
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}
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}
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})
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{
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Name = "Logger.MessageThread",
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IsBackground = true,
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};
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_messageThread.Start();
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}
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public void Log(object sender, LogEventArgs e)
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{
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if (!_messageQueue.IsAddingCompleted)
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{
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_messageQueue.TryAdd(e, _overflowTimeout);
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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_messageQueue.CompleteAdding();
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_messageThread.Join();
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}
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}
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}
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