2020-12-18 11:10:09 +01:00
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/**
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2022-03-22 11:46:48 +01:00
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* Steamless - Copyright (c) 2015 - 2022 atom0s [atom0s@live.com]
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2020-12-18 11:10:09 +01:00
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Steamless, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Steamless) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Steamless project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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*/
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namespace Steamless.Unpacker.Variant20.x86.Classes
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{
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/// <summary>
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/// Steam Stub Variant 2.0 DRM Flags
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/// </summary>
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public enum DrmFlags
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{
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/// <summary>
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/// None.
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/// </summary>
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None = 0x00,
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/// <summary>
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/// Flag that states that the stub will hash check the stub code and header data.
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/// </summary>
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UseValidation = 0x01,
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/// <summary>
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/// Flag that states that the stub will validate the file via WinVerifyTrust if able.
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/// </summary>
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UseWinVerifyTrustValidation = 0x02,
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/// <summary>
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/// Flag that states that the stub will decode/decrypt the code section.
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/// </summary>
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UseEncodedCodeSection = 0x04,
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/// <summary>
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/// Flag that states that the stub will check for active thread count of the current process during the stubs processing
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/// to check for any injected threads. (If the count is not 1, the check fails.)
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/// </summary>
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UseThreadCheckValidation = 0x08,
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/// <summary>
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/// Flag that states that the stub will create and check some data against a mapped memory view of the modded startup information.
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///
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/// This uses the SteamAppID and Unknown0000 of the header.
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/// </summary>
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UseMemoryMappedValidation = 0x10
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}
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}
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