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Unpacker v2.1 (x86) - Updated the header information based on new sample info.
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2023853b31
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0b67eab1d1
1 changed files with 10 additions and 10 deletions
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@ -34,11 +34,11 @@ namespace Steamless.Unpacker.Variant21.x86.Classes
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public struct SteamStub32Var21Header
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public struct SteamStub32Var21Header
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{
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{
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section.
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public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
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public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section.
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public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
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public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section.
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public uint GetProcAddress; // The address of GetProcAddress. (If set.)
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public uint LoadLibraryA_idata; // The address of LoadLibraryA inside of the .idata section.
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public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
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public uint Unknown0000; // Unknown (Was 0 when testing. Possibly LoadLibraryW.)
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public uint LoadLibraryW; // The address of LoadLibraryW. (If set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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@ -54,7 +54,7 @@ namespace Steamless.Unpacker.Variant21.x86.Classes
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public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
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public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
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public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
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public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x31C)]
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x2B8)]
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public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
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public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
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}
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}
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@ -65,10 +65,10 @@ namespace Steamless.Unpacker.Variant21.x86.Classes
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public struct SteamStub32Var21Header_D0Variant
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public struct SteamStub32Var21Header_D0Variant
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{
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{
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section.
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public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
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public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section.
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public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
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public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section.
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public uint GetProcAddress; // The address of GetProcAddress. (If set.)
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public uint LoadLibraryA_idata; // The address of LoadLibraryA inside of the .idata section.
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public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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