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Unpacker v2.0 (x86) - Add support for multiple variants of the header.
Unpacker v2.0 (x86) - Fix and rename some of the fields of the stub header. Unpacker v2.0 (x86) - Add error message for unsupported header sizes to help collect samples.
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3 changed files with 72 additions and 21 deletions
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@ -25,13 +25,47 @@
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namespace Steamless.Unpacker.Variant20.x86.Classes
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{
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using System;
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using System.Runtime.InteropServices;
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/// <summary>
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/// SteamStub DRM Variant 2.0 Header
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///
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/// Size: 856 bytes
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct SteamStub32Var20Header
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public struct SteamStub32Var20_856_Header
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{
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public uint XorKey1; // Xor key used to encode the header data.
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public uint XorKey2; // Xor key used to encode the header data.
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public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section.
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public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section.
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public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section.
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public uint Flags; // Protection flags used with the file.
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public uint Unknown0000; // Unknown (Used as part of a hash check when (Flags & 0x10) is set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindSectionCodeSize; // The size of the code stub inside of the .bind section.
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public uint BindSectionHash; // Hash that is calculated based on the .bind code section and .bind stub header data. (Only used if (Flags & 1) is set.)
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public uint OEP; // The original file OEP to be invoked after the stub has finished.
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public uint CodeSectionVirtualAddress; // The virtual address to the code section. (.text)
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public uint CodeSectionSize; // The size of the code section.
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public uint CodeSectionXorKey; // The starting key to xor decode against. (Only used if (Flags & 4) is set.)
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public uint SteamAppId; // The steam application id of the packed file.
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)]
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public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format.
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x314)]
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public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
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}
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/// <summary>
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/// SteamStub DRM Variant 2.0 Header
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///
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/// Size: 952 bytes
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct SteamStub32Var20_952_Header
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{
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public uint XorKey1; // Xor key used to encode the header data.
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public uint XorKey2; // Xor key used to encode the header data.
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@ -40,10 +74,10 @@ namespace Steamless.Unpacker.Variant20.x86.Classes
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public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section.
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public uint GetProcAddress_bind; // The address of the .bind sections custom GetProcAddress instance.
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public uint Flags; // Protection flags used with the file.
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public uint Unknown0000; // Unknown (Was 0xEC227021 when testing.) (Only used if (Flags & 0x10) is set. Used in part of a hash check.)
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public uint Unknown0000; // Unknown (Used as part of a hash check when (Flags & 0x10) is set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindSectionCodeSize; // The size of the code stub inside of the .bind section.
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public uint ValidationHash; // Hash that is calculated based on the .bind code section and .bind stub header data. (Only used if (Flags & 1) is set.)
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public uint BindSectionHash; // Hash that is calculated based on the .bind code section and .bind stub header data. (Only used if (Flags & 1) is set.)
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public uint OEP; // The original file OEP to be invoked after the stub has finished.
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public uint CodeSectionVirtualAddress; // The virtual address to the code section. (.text) (Was 0x0401000 when testing. Possibly original OEP?)
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public uint CodeSectionSize; // The size of the code section.
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@ -196,7 +196,24 @@ namespace Steamless.Unpacker.Variant20.x86
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this.XorKey = SteamStubHelpers.SteamXor(ref headerData, (uint)headerData.Length, 0);
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// Create the stub header..
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this.StubHeader = Pe32Helpers.GetStructure<SteamStub32Var20Header>(headerData);
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switch (structSize)
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{
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case 856:
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this.StubHeader = Pe32Helpers.GetStructure<SteamStub32Var20_856_Header>(headerData);
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break;
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case 952:
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this.StubHeader = Pe32Helpers.GetStructure<SteamStub32Var20_952_Header>(headerData);
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break;
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default:
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{
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this.Log("", LogMessageType.Error);
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this.Log($"Invalid/unknown variant header size: {structSize}", LogMessageType.Error);
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this.Log("Please report this issue on Steamless' GitHub issue tracker!", LogMessageType.Error);
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this.Log("Be sure to include a copy of this games .exe file you are trying to unpack!", LogMessageType.Error);
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this.Log("", LogMessageType.Error);
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return false;
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}
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}
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return true;
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}
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@ -36,5 +36,5 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: Guid("4f11f26d-2946-467f-a4e9-9e2a619a1fd3")]
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[assembly: AssemblyVersion("1.0.0.1")]
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[assembly: AssemblyFileVersion("1.0.0.1")]
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[assembly: AssemblyVersion("1.0.0.2")]
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[assembly: AssemblyFileVersion("1.0.0.2")]
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