/** * Steamless - Copyright (c) 2015 - 2024 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Steamless, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Steamless) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Steamless project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. */ namespace Steamless.Unpacker.Variant10.x86.Classes { using System.Runtime.InteropServices; /// /// SteamStub DRM Variant 1.0 Header /// [StructLayout(LayoutKind.Sequential)] public struct SteamStub32Var10Header { public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section. public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section. public uint BindFunction; // The .bind unpacker function address. public uint BindCodeSize; // The .bind unpacker function size. public uint Checksum; // The checksum of the header data after its initialized. (This is done via addition chunking.) public uint AppId; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)] public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format. [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_kernel32dll; // String: kernel32.dll [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_user32dll; // String: user32.dll [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_shell32dll; // String: shell32.dll [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_loadlibraryexa; // String: LoadLibraryExA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_freelibrary; // String: FreeLibrary [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_messageboxa; // String: MessageBoxA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x18)] public byte[] str_getmodulefilenamea; // String: GetModuleFileNameA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_lstrlena; // String: lstrlenA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_lstrcata; // String lstrcatA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_exitprocess; // String: ExitProcess [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_shellexecutea; // String: ShellExecuteA [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_steamerror; // String: Steam Error [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_steamdll; // String: Steam.dll [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x18)] public byte[] str_steamisappsubscribed; // String: SteamIsAppSubscribed [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_steamstartup; // String: SteamStartup [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x10)] public byte[] str_steamcleanup; // String: SteamCleanup [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x20)] public byte[] str_failedtofindsteam; // String: Failed to find Steam [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x20)] public byte[] str_failedtoloadsteam; // String: Failed to load Steam [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x18)] public byte[] str_steamstoreurl; // String: steam://store/ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x18)] public byte[] str_steamrunurl; // String: steam://run/ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)] public byte[] str_open; // String: open } }