/** * Steamless - Copyright (c) 2015 - 2020 atom0s [atom0s@live.com] * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. * * By using Steamless, you agree to the above license and its terms. * * Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were * made. You must do so in any reasonable manner, but not in any way that suggests the licensor * endorses you or your use. * * Non-Commercial - You may not use the material (Steamless) for commercial purposes. * * No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the * modified material. You are, however, allowed to submit the modified works back to the original * Steamless project in attempt to have it added to the original project. * * You may not apply legal terms or technological measures that legally restrict others * from doing anything the license permits. * * No warranties are given. */ namespace Steamless.Unpacker.Variant21.x86.Classes { using System.Runtime.InteropServices; /// /// SteamStub DRM Variant 2.1 Header /// [StructLayout(LayoutKind.Sequential)] public struct SteamStub32Var21Header { public uint XorKey; // The base XOR key, if defined, to unpack the file with. public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section. public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section. public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section. public uint LoadLibraryA_idata; // The address of LoadLibraryA inside of the .idata section. public uint Unknown0000; // Unknown (Was 0 when testing. Possibly LoadLibraryW.) public uint BindSectionVirtualAddress; // The virtual address to the .bind section. public uint BindStartFunctionSize; // The size of the start function from the .bind section. public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.) public uint PayloadDataVirtualAddress; // The virtual address to the payload data. public uint PayloadDataSize; // The size of the payload data. public uint SteamAppID; // The steam application id of the packed file. public uint Unknown0001; // Unknown [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)] public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format. public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data. public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data. public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file. [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x31C)] public byte[] StubData; // Misc stub data, such as strings, error messages, etc. } /// /// SteamStub DRM Variant 2.1 Header (Header Size: 0xD0 Variant) /// [StructLayout(LayoutKind.Sequential)] public struct SteamStub32Var21Header_D0Variant { public uint XorKey; // The base XOR key, if defined, to unpack the file with. public uint GetModuleHandleA_idata; // The address of GetModuleHandleA inside of the .idata section. public uint GetModuleHandleW_idata; // The address of GetModuleHandleW inside of the .idata section. public uint GetProcAddress_idata; // The address of GetProcAddress inside of the .idata section. public uint LoadLibraryA_idata; // The address of LoadLibraryA inside of the .idata section. public uint BindSectionVirtualAddress; // The virtual address to the .bind section. public uint BindStartFunctionSize; // The size of the start function from the .bind section. public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.) public uint PayloadDataVirtualAddress; // The virtual address to the payload data. public uint PayloadDataSize; // The size of the payload data. public uint SteamAppID; // The steam application id of the packed file. public uint Unknown0000; // Unknown [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)] public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format. public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data. public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data. public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file. [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x31C)] public byte[] StubData; // Misc stub data, such as strings, error messages, etc. } }