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Steamless/Steamless.API/Steamless.API.csproj
atom0s a7fa5bb337 Begin initial work on supporting 64bit files.
- Implements the base 64bit file handling / reading.
 - This is untested and more or just less ported from the 32bit files. May have issues, will resolve as we get there.
2017-01-16 20:00:34 -08:00

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{56C95629-3B34-47FE-B988-04274409294F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Steamless.API</RootNamespace>
<AssemblyName>Steamless.API</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>..\Steamless\bin\x86\Debug\Plugins\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>..\Steamless\bin\x86\Release\Plugins\</OutputPath>
<Optimize>true</Optimize>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Crypto\AesHelper.cs" />
<Compile Include="Extensions\FileStreamExtensions.cs" />
<Compile Include="Model\NavigatedEventArgs.cs" />
<Compile Include="Model\NotifiableModel.cs" />
<Compile Include="Model\ViewModelBase.cs" />
<Compile Include="PE32\NativeApi32.cs" />
<Compile Include="PE32\Pe32File.cs" />
<Compile Include="PE32\Pe32Helpers.cs" />
<Compile Include="PE64\NativeApi64.cs" />
<Compile Include="PE64\Pe64File.cs" />
<Compile Include="PE64\Pe64Helpers.cs" />
<Compile Include="SteamlessEvents.cs" />
<Compile Include="Events\LogMessageEventArgs.cs" />
<Compile Include="Events\LogMessageType.cs" />
<Compile Include="Services\LoggingService.cs" />
<Compile Include="SteamlessApiVersionAttribute.cs" />
<Compile Include="Model\SteamlessOptions.cs" />
<Compile Include="Model\SteamlessPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>