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Steamless/Steamless.API/Crypto/AesHelper.cs
atom0s e54c95bea3 Updated copyright date ranges to include 2019 across the project.
Added new UseExperimentalFeatures option.
Added new dynamic offset reader for v2 stub parser to better support more files. (experimental feature)
General code cleanup.
2019-03-30 01:23:48 -07:00

172 lines
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5.6 KiB
C#

/**
* Steamless - Copyright (c) 2015 - 2019 atom0s [atom0s@live.com]
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
*
* By using Steamless, you agree to the above license and its terms.
*
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
* endorses you or your use.
*
* Non-Commercial - You may not use the material (Steamless) for commercial purposes.
*
* No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the
* modified material. You are, however, allowed to submit the modified works back to the original
* Steamless project in attempt to have it added to the original project.
*
* You may not apply legal terms or technological measures that legally restrict others
* from doing anything the license permits.
*
* No warranties are given.
*/
namespace Steamless.API.Crypto
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Security.Cryptography;
public class AesHelper : IDisposable
{
/// <summary>
/// Internal original key set by the user of this class.
/// </summary>
private readonly byte[] m_OriginalKey;
/// <summary>
/// Internal original iv set by the user of this class.
/// </summary>
private readonly byte[] m_OriginalIv;
/// <summary>
/// Internal AES crypto provider.
/// </summary>
private AesCryptoServiceProvider m_AesCryptoProvider;
/// <summary>
/// Default Constructor
/// </summary>
/// <param name="key"></param>
/// <param name="iv"></param>
/// <param name="mode"></param>
/// <param name="padding"></param>
public AesHelper(byte[] key, byte[] iv, CipherMode mode = CipherMode.ECB, PaddingMode padding = PaddingMode.None)
{
// Store the original key and iv..
this.m_OriginalKey = key;
this.m_OriginalIv = iv;
// Create the AES crypto provider..
this.m_AesCryptoProvider = new AesCryptoServiceProvider
{
Key = key,
IV = iv,
Mode = mode,
Padding = padding
};
}
/// <summary>
/// Default Deconstructor
/// </summary>
~AesHelper()
{
this.Dispose(false);
}
/// <summary>
/// IDispose implementation.
/// </summary>
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// IDispose implementation.
/// </summary>
/// <param name="disposing"></param>
protected virtual void Dispose(bool disposing)
{
this.m_AesCryptoProvider?.Dispose();
this.m_AesCryptoProvider = null;
}
/// <summary>
/// Rebuilds the current iv (or the one given).
/// </summary>
/// <param name="iv"></param>
/// <returns></returns>
public bool RebuildIv(byte[] iv = null)
{
// Use the current iv if none is set..
if (iv == null)
iv = this.m_OriginalIv;
try
{
using (var decryptor = this.m_AesCryptoProvider.CreateDecryptor())
{
return decryptor.TransformBlock(iv, 0, iv.Length, this.m_OriginalIv, 0) > 0;
}
}
catch
{
return false;
}
}
/// <summary>
/// Decrypts the given data using the given mode and padding.
/// </summary>
/// <param name="data"></param>
/// <param name="mode"></param>
/// <param name="padding"></param>
/// <returns></returns>
public byte[] Decrypt(byte[] data, CipherMode mode, PaddingMode padding)
{
ICryptoTransform decryptor = null;
MemoryStream mStream = null;
CryptoStream cStream = null;
try
{
// Update the mode and padding for the decryption..
this.m_AesCryptoProvider.Mode = mode;
this.m_AesCryptoProvider.Padding = padding;
// Create the decryptor..
decryptor = this.m_AesCryptoProvider.CreateDecryptor(this.m_OriginalKey, this.m_OriginalIv);
// Create a memory stream for our data..
mStream = new MemoryStream(data);
// Create the crypto stream..
cStream = new CryptoStream(mStream, decryptor, CryptoStreamMode.Read);
// Decrypt the data..
var totalBuffer = new List<byte>();
var buffer = new byte[2048];
while ((cStream.Read(buffer, 0, 2048)) > 0)
totalBuffer.AddRange(buffer);
return totalBuffer.ToArray();
}
catch
{
return null;
}
finally
{
cStream?.Dispose();
mStream?.Dispose();
decryptor?.Dispose();
}
}
}
}