mirror of
https://github.com/atom0s/Steamless.git
synced 2024-12-19 23:07:41 +01:00
100 lines
No EOL
5.9 KiB
C#
100 lines
No EOL
5.9 KiB
C#
/**
|
|
* Steamless - Copyright (c) 2015 - 2023 atom0s [atom0s@live.com]
|
|
*
|
|
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
|
|
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
|
|
* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
|
|
*
|
|
* By using Steamless, you agree to the above license and its terms.
|
|
*
|
|
* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
|
|
* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
|
|
* endorses you or your use.
|
|
*
|
|
* Non-Commercial - You may not use the material (Steamless) for commercial purposes.
|
|
*
|
|
* No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the
|
|
* modified material. You are, however, allowed to submit the modified works back to the original
|
|
* Steamless project in attempt to have it added to the original project.
|
|
*
|
|
* You may not apply legal terms or technological measures that legally restrict others
|
|
* from doing anything the license permits.
|
|
*
|
|
* No warranties are given.
|
|
*/
|
|
|
|
namespace Steamless.Unpacker.Variant21.x86.Classes
|
|
{
|
|
using System.Runtime.InteropServices;
|
|
|
|
/// <summary>
|
|
/// SteamStub DRM Variant 2.1 Header
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct SteamStub32Var21Header
|
|
{
|
|
public uint XorKey; // The base XOR key, if defined, to unpack the file with.
|
|
public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
|
|
public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
|
|
public uint GetProcAddress; // The address of GetProcAddress. (If set.)
|
|
public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
|
|
public uint LoadLibraryW; // The address of LoadLibraryW. (If set.)
|
|
public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
|
|
public uint BindStartFunctionSize; // The size of the start function from the .bind section.
|
|
public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
|
|
public uint PayloadDataVirtualAddress; // The virtual address to the payload data.
|
|
public uint PayloadDataSize; // The size of the payload data.
|
|
public uint SteamAppID; // The steam application id of the packed file.
|
|
public uint Unknown0001; // Unknown
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)]
|
|
public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format.
|
|
|
|
public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data.
|
|
public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
|
|
public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
|
|
|
|
//
|
|
// The 'StubData' field is dynamically sized based on the needs of the stub version and used options. This is effectively
|
|
// impossible to 'size' correctly for all header versions, so instead it will be treated separately.
|
|
//
|
|
// [MarshalAs(UnmanagedType.ByValArray, SizeConst = ???)]
|
|
// public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
|
|
//
|
|
}
|
|
|
|
/// <summary>
|
|
/// SteamStub DRM Variant 2.1 Header (Header Size: 0xD0 Variant)
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct SteamStub32Var21Header_D0Variant
|
|
{
|
|
public uint XorKey; // The base XOR key, if defined, to unpack the file with.
|
|
public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
|
|
public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
|
|
public uint GetProcAddress; // The address of GetProcAddress. (If set.)
|
|
public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
|
|
public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
|
|
public uint BindStartFunctionSize; // The size of the start function from the .bind section.
|
|
public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
|
|
public uint PayloadDataVirtualAddress; // The virtual address to the payload data.
|
|
public uint PayloadDataSize; // The size of the payload data.
|
|
public uint SteamAppID; // The steam application id of the packed file.
|
|
public uint Unknown0000; // Unknown
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)]
|
|
public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format.
|
|
|
|
public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data.
|
|
public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
|
|
public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
|
|
|
|
//
|
|
// The 'StubData' field is dynamically sized based on the needs of the stub version and used options. This is effectively
|
|
// impossible to 'size' correctly for all header versions, so instead it will be treated separately.
|
|
//
|
|
// [MarshalAs(UnmanagedType.ByValArray, SizeConst = ???)]
|
|
// public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
|
|
//
|
|
}
|
|
} |