mirror of
https://github.com/atom0s/Steamless.git
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100 lines
No EOL
5.9 KiB
C#
100 lines
No EOL
5.9 KiB
C#
/**
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* Steamless - Copyright (c) 2015 - 2022 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Steamless, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Steamless) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Steamless project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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*/
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namespace Steamless.Unpacker.Variant21.x86.Classes
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{
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using System.Runtime.InteropServices;
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/// <summary>
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/// SteamStub DRM Variant 2.1 Header
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct SteamStub32Var21Header
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{
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
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public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
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public uint GetProcAddress; // The address of GetProcAddress. (If set.)
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public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
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public uint LoadLibraryW; // The address of LoadLibraryW. (If set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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public uint PayloadDataVirtualAddress; // The virtual address to the payload data.
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public uint PayloadDataSize; // The size of the payload data.
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public uint SteamAppID; // The steam application id of the packed file.
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public uint Unknown0001; // Unknown
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)]
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public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format.
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public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data.
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public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
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public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
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//
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// The 'StubData' field is dynamically sized based on the needs of the stub version and used options. This is effectively
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// impossible to 'size' correctly for all header versions, so instead it will be treated separately.
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//
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// [MarshalAs(UnmanagedType.ByValArray, SizeConst = ???)]
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// public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
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//
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}
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/// <summary>
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/// SteamStub DRM Variant 2.1 Header (Header Size: 0xD0 Variant)
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct SteamStub32Var21Header_D0Variant
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{
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public uint XorKey; // The base XOR key, if defined, to unpack the file with.
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public uint GetModuleHandleA; // The address of GetModuleHandleA. (If set.)
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public uint GetModuleHandleW; // The address of GetModuleHandleW. (If set.)
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public uint GetProcAddress; // The address of GetProcAddress. (If set.)
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public uint LoadLibraryA; // The address of LoadLibraryA. (If set.)
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public uint BindSectionVirtualAddress; // The virtual address to the .bind section.
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public uint BindStartFunctionSize; // The size of the start function from the .bind section.
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public uint PayloadKeyMatch; // The key inside of the SteamDRMP.dll file that is matched to this structures data. (This matches the first 4 bytes of the payload data.)
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public uint PayloadDataVirtualAddress; // The virtual address to the payload data.
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public uint PayloadDataSize; // The size of the payload data.
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public uint SteamAppID; // The steam application id of the packed file.
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public uint Unknown0000; // Unknown
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x08)]
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public byte[] SteamAppIDString; // The SteamAppID of the packed file, in string format.
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public uint SteamDRMPDllVirtualAddress; // The offset inside of the payload data holding the virtual address to the SteamDRMP.dll file data.
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public uint SteamDRMPDllSize; // The offset inside of the payload data holding the size of the SteamDRMP.dll file data.
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public uint XTeaKeys; // The offset inside of the payload data holding the address to the Xtea keys to decrypt the SteamDRMP.dll file.
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//
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// The 'StubData' field is dynamically sized based on the needs of the stub version and used options. This is effectively
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// impossible to 'size' correctly for all header versions, so instead it will be treated separately.
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//
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// [MarshalAs(UnmanagedType.ByValArray, SizeConst = ???)]
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// public byte[] StubData; // Misc stub data, such as strings, error messages, etc.
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//
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}
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} |