mirror of
https://github.com/atom0s/Steamless.git
synced 2024-12-31 23:47:40 +01:00
676c863b08
Fixed issue with memory errors due to incorrect structure mapping handling.
79 lines
No EOL
3.3 KiB
C#
79 lines
No EOL
3.3 KiB
C#
/**
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* Steamless - Copyright (c) 2015 - 2020 atom0s [atom0s@live.com]
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
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* Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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*
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* By using Steamless, you agree to the above license and its terms.
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*
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* Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
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* made. You must do so in any reasonable manner, but not in any way that suggests the licensor
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* endorses you or your use.
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*
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* Non-Commercial - You may not use the material (Steamless) for commercial purposes.
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*
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* No-Derivatives - If you remix, transform, or build upon the material (Steamless), you may not distribute the
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* modified material. You are, however, allowed to submit the modified works back to the original
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* Steamless project in attempt to have it added to the original project.
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*
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* You may not apply legal terms or technological measures that legally restrict others
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* from doing anything the license permits.
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*
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* No warranties are given.
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*/
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namespace Steamless
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{
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using System;
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using System.IO;
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using System.Reflection;
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App
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{
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/// <summary>
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/// Default Constructor
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/// </summary>
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public App()
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{
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// Override the assembly resolve event..
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AppDomain.CurrentDomain.AssemblyResolve += OnAssemblyResolve;
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}
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/// <summary>
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/// Assembly resolve override to allow loading of embedded modules.
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="args"></param>
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/// <returns></returns>
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private static Assembly OnAssemblyResolve(object sender, ResolveEventArgs args)
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{
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// Obtain the name of the assembly being loaded..
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var name = args.Name.Contains(",") ? args.Name.Substring(0, args.Name.IndexOf(",", StringComparison.InvariantCultureIgnoreCase)) : args.Name.Replace(".dll", "");
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// Ignore resource assembly loading..
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if (name.ToLower().EndsWith(".resources"))
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return null;
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// Build a full path to the possible embedded file..
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var fullName = $"{Assembly.GetExecutingAssembly().EntryPoint.DeclaringType?.Namespace}.Embedded.{new AssemblyName(args.Name).Name}.dll";
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using (var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(fullName))
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{
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// If not embedded try to load from the plugin folder..
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if (stream == null)
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{
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var file = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Plugins", name + ".dll");
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return File.Exists(file) ? Assembly.Load(File.ReadAllBytes(file)) : null;
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}
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// Read and load the embedded resource..
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var data = new byte[stream.Length];
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stream.Read(data, 0, (int)stream.Length);
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return Assembly.Load(data);
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}
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}
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}
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} |