mirror of
https://github.com/atom0s/Steamless.git
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aed8a86020
Fixed some issues with the 2.x disassembler using incorrect types. Updated the SharpDisasm.dll file to latest version.
61 lines
No EOL
2.8 KiB
XML
61 lines
No EOL
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A40154CD-A0FD-4371-8099-CE277E0989AF}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Steamless.Unpacker.Variant20.x86</RootNamespace>
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<AssemblyName>Steamless.Unpacker.Variant20.x86</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>..\Steamless\bin\x86\Debug\Plugins\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>..\Steamless\bin\x86\Release\Plugins\</OutputPath>
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<Optimize>true</Optimize>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="SharpDisasm, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>.\SharpDisasm.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Classes\SteamStubDrmFlags.cs" />
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<Compile Include="Classes\SteamStubHeader.cs" />
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<Compile Include="Classes\SteamStubHelpers.cs" />
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<Compile Include="Main.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Steamless.API\Steamless.API.csproj">
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<Project>{56c95629-3b34-47fe-b988-04274409294f}</Project>
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<Name>Steamless.API</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |