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goldberg_emulator/sdk_includes/isteamremotestorage003.h

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2019-04-13 18:21:56 +02:00
#ifndef ISTEAMREMOTESTORAGE003_H
#define ISTEAMREMOTESTORAGE003_H
#ifdef STEAM_WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely
// and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage003
{
public:
// NOTE
//
// Filenames are case-insensitive, and will be converted to lowercase automatically.
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
// iterate the files, the filename returned will be "foo.bar".
//
// file operations
virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
virtual bool FileForget( const char *pchFile ) = 0;
virtual bool FileDelete( const char *pchFile ) = 0;
virtual SteamAPICall_t FileShare( const char *pchFile ) = 0;
// file information
virtual bool FileExists( const char *pchFile ) = 0;
virtual bool FilePersisted( const char *pchFile ) = 0;
virtual int32 GetFileSize( const char *pchFile ) = 0;
virtual int64 GetFileTimestamp( const char *pchFile ) = 0;
// iteration
virtual int32 GetFileCount() = 0;
virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
// configuration management
virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0;
virtual bool IsCloudEnabledForAccount() = 0;
virtual bool IsCloudEnabledForApp() = 0;
virtual void SetCloudEnabledForApp( bool bEnabled ) = 0;
// user generated content
virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent ) = 0;
virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, char **ppchName, int32 *pnFileSizeInBytes, CSteamID *pSteamIDOwner ) = 0;
virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead ) = 0;
// user generated content iteration
virtual int32 GetCachedUGCCount() = 0;
virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0;
};
#endif // ISTEAMREMOTESTORAGE003_H