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goldberg_emulator/overlay_experimental/System/System.h

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2022-08-05 08:06:42 +02:00
/*
* Copyright (C) Nemirtingas
* This file is part of System.
*
* System is free software; you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* System is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with the System; if not, see
* <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <chrono>
#include <string>
#include <vector>
namespace System {
std::chrono::system_clock::time_point GetBootTime();
std::chrono::microseconds GetUpTime();
// Get the current process argv
std::vector<std::string> GetProcArgs();
// Get User env variable
std::string GetEnvVar(std::string const& var);
// User appdata full path
std::string GetUserdataPath();
// Executable full path
std::string GetExecutablePath();
// .dll, .so or .dylib full path
std::string GetModulePath();
// List all loaded modules
std::vector<std::string> GetModules();
}