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Make GetAchievementAndUnlockTime return false to prevent some games getting stuck.

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Mr_Goldberg 2020-08-08 13:49:18 -04:00
parent 2e1c24dfea
commit cbdd033b34
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@ -300,7 +300,7 @@ bool GetAchievementAndUnlockTime( const char *pchName, bool *pbAchieved, uint32
if(pbAchieved != nullptr) *pbAchieved = false; if(pbAchieved != nullptr) *pbAchieved = false;
if(punUnlockTime != nullptr) *punUnlockTime = 0; if(punUnlockTime != nullptr) *punUnlockTime = 0;
return true; return false;
} }