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Add windows debug experimental build to latest git build.

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Mr_Goldberg 2019-05-25 18:06:18 -04:00
parent 9a9c3e1a4b
commit d07ffec5f3
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2 changed files with 5 additions and 0 deletions

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@ -75,7 +75,11 @@ build_windows:
- DLL_FILES="$(ls detours/*.cpp | tr "\n" " ")"; sed "s|detours/\*.cpp|$DLL_FILES|g" -i *.bat - DLL_FILES="$(ls detours/*.cpp | tr "\n" " ")"; sed "s|detours/\*.cpp|$DLL_FILES|g" -i *.bat
- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat - DLL_FILES="$(ls dll/*.proto | tr "\n" " " | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
- export WINEDEBUG=-all - export WINEDEBUG=-all
- wine cmd /c build_win_debug_experimental.bat
- wine cmd /c build_win_release.bat - wine cmd /c build_win_release.bat
- mkdir release/debug_experimental
- mv steam_api.dll steam_api64.dll release/debug_experimental/
- cp Readme_debug.txt release/debug_experimental/Readme.txt
artifacts: artifacts:
paths: paths:
- release/ - release/

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Readme_debug.txt Normal file
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@ -0,0 +1 @@
This is the debug experimental build. Note that it creates a huge STEAM_LOG.txt file where the game runs and will probably make the game lag so only use this to debug issues.