1
0
Fork 0
mirror of https://gitlab.com/Mr_Goldberg/goldberg_emulator.git synced 2024-11-14 10:50:13 +01:00

Removed numeric (don't use iota anymore)

Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
This commit is contained in:
Nemirtingas 2019-08-01 11:35:36 +02:00
parent a08c8102a9
commit d646f61582

View file

@ -6,7 +6,7 @@
#include <imgui.h> #include <imgui.h>
#include <impls/imgui_impl_win32.h> #include <impls/imgui_impl_win32.h>
#include <numeric> // iota #include "../dll/dll.h"
extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
@ -301,8 +301,6 @@ void Steam_Overlay::OverlayProc( int width, int height )
//ImGui::ShowDemoWindow(); //ImGui::ShowDemoWindow();
} }
#include "../dll/dll.h"
void Steam_Overlay::RunCallbacks() void Steam_Overlay::RunCallbacks()
{ {
if (overlay_state_changed) if (overlay_state_changed)