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Update settings_parser.cpp

This commit is contained in:
Nemirtingas 2019-08-26 17:55:31 +00:00
parent 7a59f48000
commit d9b9b990f3

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@ -144,7 +144,7 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
uint64 steam_id = 0;
bool generate_new = false;
//try to load steam id from game specific settings folder first
if (local_storage->get_data(SETTINGS_STORAGE_FOLDER, "user_steam_id.txt", array_steam_id, sizeof(array_steam_id) - 1) > 0) {
if (local_storage->get_data(Local_Storage::settings_storage_folder, "user_steam_id.txt", array_steam_id, sizeof(array_steam_id) - 1) > 0) {
user_id = CSteamID((uint64)std::atoll(array_steam_id));
if (!user_id.IsValid()) {
generate_new = true;