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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-14 10:50:13 +01:00
Added item definition to generate_game_infos
Thx psychonic.
This commit is contained in:
parent
519abbdd96
commit
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1 changed files with 193 additions and 51 deletions
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@ -164,11 +164,202 @@ public:
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})
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})
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}
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}
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*/
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*/
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// ---------------------------------
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// -- Special thanks to psychonic --
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// ---------------------------------
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// Get game items definition digest (Phase1): https://api.steampowered.com/IInventoryService/GetItemDefMeta/v1?key=<webapi_key>&appid=218620
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/*
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{
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"response": {
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"modified": 1566848385,
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"digest": "3CDFC1CC1AC2B0D55D12C1C130F4294BDD6DF8D0"
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}
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}
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*/
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// Get game items definition: https://api.steampowered.com/IGameInventory/GetItemDefArchive/v0001?appid=218620&digest=<digest>
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/*
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[
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{
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"appid":"218620",
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"itemdefid":"0",
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"Timestamp":"2016-04-08T18:00:21.3643085Z",
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"modified":"20160408T180021Z",
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"date_created":"20160408T180021Z",
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"type":"",
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"display_type":"",
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"name":"",
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"quantity":0,
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"description":"",
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"tradable":false,
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"marketable":false,
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"commodity":false,
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"drop_interval":0,
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"drop_max_per_window":0,
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"workshopid":"0"
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},
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{
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"appid":"218620",
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"itemdefid":"50002",
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"Timestamp":"2015-11-13T16:01:18.0338618Z",
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"modified":"20151113T160117Z",
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"date_created":"20151113T160117Z",
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"type":"item",
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"display_type":"",
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"name":"Sputnik Safe",
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"quantity":0,
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"description":"[color=#2360D8]THE JUDGE SHOTGUN | Pixel [/color]\n[color=#2360D8]KOBUS 90 SUBMACHINE GUN | Red Stars[/color]\n[color=#2360D8]PLAINSRIDER BOW | Arctic Plains[/color]\n[color=#2360D8]GRUBER KURZ PISTOL | Little Leopard[/color]\n[color=#2360D8]HRL-7 ROCKET LAUNCHER | Headline[/color]\n[color=#2360D8]LOCOMOTIVE 12G SHOTGUN | Cosmonaut[/color]\n[color=#9900FF]FLAMETHROWER | St. Basil[/color]\n[color=#9900FF]JP36 RIFLE | Ice Leopard [/color]\n[color=#9900FF]CAR-4 RIFLE | Stripe On[/color]\n[color=#9900FF]BRONCO .44 REVOLVER | Black Bull[/color]\n[color=#FF00FF]BERNETTI 9 PISTOL | Angry Bear[/color]\n[color=#FF00FF]THANATOS .50 CAL SNIPER RIFLE | Matrjoschka[/color]\n[color=#FF00FF]M308 RIFLE | Helmet Space Program[/color]\n[color=#FF0000]CLARION RIFLE | Breaching Owl[/color]\n[color=#FF0000]MOSCONI 12G SHOTGUN | Bullet Bear Gun[/color]\n[color=#FFAA00]or an exceedingly rare special item![/color]",
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"icon_url":"http://media.overkillsoftware.com/economy42gF2Y/safes_weapon_01.png",
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"icon_url_large":"http://media.overkillsoftware.com/economy42gF2Y/safes_weapon_01.png",
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"store_tags":"safe;sputnik safe;",
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"tradable":true,
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"marketable":true,
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"commodity":false,
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"drop_interval":0,
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"drop_max_per_window":0,
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"workshopid":"0",
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"dsl_bonus":"false",
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"item_name":"weapon_01",
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"item_slot":"safes"
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}
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*/
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#ifdef max
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#ifdef max
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#undef max
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#undef max
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#endif
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#endif
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std::string steam_apikey;
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std::string app_id;
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void generate_achievements(CurlEasy &easy)
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{
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std::string url = "http://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/?key=";
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url += steam_apikey;
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url += "&appid=";
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url += app_id;
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easy.set_url(url);
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easy.perform();
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try
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{
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std::ofstream ach_file("achievements.json", std::ios::trunc | std::ios::out);
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nlohmann::json json = nlohmann::json::parse(easy.get_answer());
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nlohmann::json output_json = nlohmann::json::array();
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bool first = true;
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int i = 0;
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for (auto& item : json["game"]["availableGameStats"]["achievements"].items())
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{
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output_json[i]["name"] = item.value()["name"];
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output_json[i]["displayName"] = item.value()["displayName"];
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output_json[i]["hidden"] = std::to_string(item.value()["hidden"].get<int>());
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try
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{
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output_json[i]["description"] = item.value()["description"];
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}
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catch (...)
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{
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output_json[i]["description"] = "";
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}
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output_json[i]["icon"] = item.value()["icon"];
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output_json[i]["icongray"] = item.value()["icongray"];
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++i;
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}
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ach_file << std::setw(2) << output_json;
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}
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catch (std::exception& e)
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{
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std::cerr << "Failed to get infos: ";
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long code;
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if (easy.get_html_code(code) == CURLE_OK && code == 403)
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{
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std::cerr << "Error in webapi key";
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}
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else
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{
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std::cerr << "Error while parsing json. Try to go at " << url << " and see what you can do to build your achivements.json";
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}
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std::cerr << std::endl;
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}
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}
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void generate_items(CurlEasy& easy)
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{
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std::string url = "https://api.steampowered.com/IInventoryService/GetItemDefMeta/v1?key=";
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url += steam_apikey;
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url += "&appid=";
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url += app_id;
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easy.set_url(url);
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easy.perform();
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try
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{
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nlohmann::json json = nlohmann::json::parse(easy.get_answer());
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std::string digest = json["response"]["digest"];
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url = "https://api.steampowered.com/IGameInventory/GetItemDefArchive/v0001?appid=";
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url += app_id;
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url += "&digest=";
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url += digest;
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easy.set_url(url);
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easy.perform();
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nlohmann::json item_json = nlohmann::json::object();
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json = nlohmann::json::parse(easy.get_answer());
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std::ofstream items_file("items.json", std::ios::trunc | std::ios::out);
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for (auto &i : json)
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{
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for (auto j = i.begin(); j != i.end(); ++j)
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{
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//if (j.key() == "itemdefid")
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//{
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// j.value() = std::stoll(j.value().get<std::string>());
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//}
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//else
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{
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nlohmann::json& v = j.value();
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switch (v.type())
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{
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case nlohmann::json::value_t::boolean:
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v = (v.get<bool>() ? "true" : "false");
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break;
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case nlohmann::json::value_t::number_float:
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v = std::to_string(v.get<double>());
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break;
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case nlohmann::json::value_t::number_integer:
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v = std::to_string(v.get<int64_t>());
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break;
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case nlohmann::json::value_t::number_unsigned:
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v = std::to_string(v.get<uint64_t>());
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break;
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}
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}
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}
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item_json[i["itemdefid"].get<std::string>()] = i;
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}
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items_file << std::setw(2) << item_json;
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}
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catch (std::exception& e)
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{
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std::cerr << "Failed to get infos: ";
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long code;
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if (easy.get_html_code(code) == CURLE_OK && code == 403)
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{
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std::cerr << "Error in webapi key";
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}
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else
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{
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std::cerr << "Error while parsing json. Try to go at " << url << " and see what you can do to build your achivements.json";
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}
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std::cerr << std::endl;
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}
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}
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int main()
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int main()
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{
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{
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CurlGlobal& cglobal = CurlGlobal::Inst();
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CurlGlobal& cglobal = CurlGlobal::Inst();
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@ -177,10 +368,6 @@ int main()
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CurlEasy easy;
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CurlEasy easy;
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if (easy.init())
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if (easy.init())
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{
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{
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std::string url;
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std::string steam_apikey;
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std::string app_id;
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std::cout << "Enter the game appid: ";
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std::cout << "Enter the game appid: ";
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std::cin >> app_id;
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std::cin >> app_id;
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std::cout << "Enter your webapi key: ";
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std::cout << "Enter your webapi key: ";
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@ -188,53 +375,8 @@ int main()
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std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
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std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
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std::cin >> steam_apikey;
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std::cin >> steam_apikey;
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url = "http://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/?key=";
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generate_achievements(easy);
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url += steam_apikey;
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generate_items(easy);
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url += "&appid=";
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url += app_id;
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easy.set_url(url);
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easy.perform();
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try
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{
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std::ofstream ach_file("achievements.json", std::ios::trunc | std::ios::out);
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nlohmann::json json = nlohmann::json::parse(easy.get_answer());
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nlohmann::json output_json = nlohmann::json::array();
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bool first = true;
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int i = 0;
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for (auto& item : json["game"]["availableGameStats"]["achievements"].items())
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{
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output_json[i]["name"] = item.value()["name"];
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output_json[i]["displayName"] = item.value()["displayName"];
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output_json[i]["hidden"] = std::to_string(item.value()["hidden"].get<int>());
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try
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{
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output_json[i]["description"] = item.value()["description"];
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}
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catch (...)
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{
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output_json[i]["description"] = "";
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}
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output_json[i]["icon"] = item.value()["icon"];
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output_json[i]["icongray"] = item.value()["icongray"];
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++i;
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}
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ach_file << std::setw(2) << output_json;
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}
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catch (std::exception& e)
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{
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std::cerr << "Failed to get infos: ";
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long code;
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if (easy.get_html_code(code) == CURLE_OK && code == 403)
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{
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std::cerr << "Error in webapi key";
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}
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else
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{
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std::cerr << "Error while parsing json. Try to go at " << url << " and see what you can do to build your achivements.json";
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}
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std::cerr << std::endl;
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}
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}
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}
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}
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}
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