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23 commits

Author SHA1 Message Date
Mr_Goldberg
03426b217d
Set the appid env variables. 2022-05-29 15:45:39 -04:00
Mr_Goldberg
d215070876
Whitelist custom broadcasts in non LAN ip blocking. 2022-04-30 22:23:42 -04:00
Mr_Goldberg
c8092f9f45
Implement GetFileDetails. 2021-09-19 01:07:19 -04:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
beffb89bda
Some refactoring. Added a define for the default callresult/callback timeout. 2020-06-20 21:14:37 -04:00
Mr_Goldberg
714904b984
Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
Mr_Goldberg
0f6ae7f09e
Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
Mr_Goldberg
7e136bba14
Callback results improvements. 2020-02-14 15:01:54 -05:00
Mr_Goldberg
ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg
958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Nemirtingas
118dee9278 Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
Mr_Goldberg
afa12b5846
Remove useless code. 2019-12-06 14:42:29 -05:00
Nemirtingas
d1a4adc5bd Merge branch 'master' into 'overlay_h'
# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
736d1a9090
Make isteamutils call result functions respect callback delays. 2019-10-05 15:41:28 -04:00
Nemirtingas
dd13377be7 Added linux arch define 2019-09-01 20:47:46 +02:00
Nemirtingas
495bc957cd Added some os detection
Need to detect linux x86 or x64
2019-09-01 20:46:55 +02:00
Mr_Goldberg
0e17aeef76
Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
2019-08-17 18:02:15 -04:00
Mr_Goldberg
e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Nemirtingas
e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg
e3ddc8d89f
Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
Mr_Goldberg
06b0d1c67f
Fix build issue on latest vs build tools. 2019-04-13 12:29:32 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00