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goldberg_emulator/overlay_experimental
Nemirtingas 1016e7f47f Fix lag on events
Found on sanctum2, returning 0 in XPending & XEventsQueued make the SDL do something else than polling events and makes lag the event loop.
Now the event loop returns 0 when there are no more events.
2019-09-03 17:25:42 +02:00
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linux Fix lag on events 2019-09-03 17:25:42 +02:00
windows Fix build 2019-09-01 20:53:16 +02:00
Base_Hook.cpp Fix build 2019-09-01 20:53:16 +02:00
Base_Hook.h Cleanup again 2019-08-27 16:29:20 +02:00
Hook_Manager.cpp Added class Renderer_Detector. 2019-08-27 15:38:07 +02:00
Hook_Manager.h Call the true function before initializing hook. 2019-08-27 19:56:41 +02:00
notification.h Notification sound when something happen 2019-08-16 18:31:56 +02:00
Renderer_Detector.cpp Updated Linux X11 & OLGX hooks. 2019-09-03 11:38:37 +02:00
Renderer_Detector.h Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
steam_overlay.cpp Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
steam_overlay.h Cleaned a bit hooks and added sanity checks. 2019-08-26 19:36:07 +02:00