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goldberg_emulator/ImGui/backends/imgui_win_shader_blobs.h
2022-08-05 01:34:29 -04:00

26 lines
485 B
C

#ifndef __IMGUI_SHADER_BLOBS_INCLUDED__
#define __IMGUI_SHADER_BLOBS_INCLUDED__
struct shader_t
{
const void* shaderBlob;
unsigned int shaderBlobSize;
};
#ifdef __cplusplus
extern "C" {
#endif
shader_t getDX10VertexShader();
shader_t getDX11VertexShader(unsigned long feature_level);
shader_t getDX12VertexShader();
shader_t getDX10PixelShader();
shader_t getDX11PixelShader(unsigned long feature_level);
shader_t getDX12PixelShader();
#ifdef __cplusplus
}
#endif
#endif