1
0
Fork 0
mirror of https://gitlab.com/Mr_Goldberg/goldberg_emulator.git synced 2024-11-14 10:50:13 +01:00
goldberg_emulator/dll
2019-06-18 10:55:17 +02:00
..
base.cpp Experimental build: Load luma ceg plugin dll if present. 2019-05-30 12:59:53 -04:00
base.h Added check on directory in Local_Storage::file_exists 2019-06-17 23:08:23 +02:00
defines.h Initial commit. 2019-04-13 12:21:56 -04:00
dll.cpp Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
dll.h Initial commit. 2019-04-13 12:21:56 -04:00
flat.cpp Initial commit. 2019-04-13 12:21:56 -04:00
local_storage.cpp Updated for the linux case. 2019-06-18 10:55:17 +02:00
local_storage.h Fix remote folder so that directory structure is exactly like in real steam. 2019-05-23 09:35:12 -04:00
net.proto Some steam networking accuracy improvements. 2019-05-30 07:56:00 -04:00
network.cpp Added check on directory in Local_Storage::file_exists 2019-06-17 23:08:23 +02:00
network.h custom broadcasts file can now contain domains. 2019-05-08 15:43:25 -04:00
rtlgenrandom.c Initial commit. 2019-04-13 12:21:56 -04:00
rtlgenrandom.def Initial commit. 2019-04-13 12:21:56 -04:00
settings.cpp Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
settings.h Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
steam_applist.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_applist.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_apps.cpp Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
steam_apps.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_client.cpp Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
steam_client.h Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
steam_controller.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_friends.h Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
steam_game_coordinator.h Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
steam_gamesearch.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserver.cpp Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
steam_gameserver.h Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
steam_gameserverstats.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_gameserverstats.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_HTMLsurface.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_http.cpp Fix bug. 2019-04-21 16:47:54 -04:00
steam_http.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_inventory.h Make the inventory result callback respect the result timeout. 2019-05-03 21:54:32 -04:00
steam_masterserver_updater.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_matchmaking.h Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
steam_matchmaking_servers.cpp Only call server request callback if not NULL. 2019-05-26 13:46:43 -04:00
steam_matchmaking_servers.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_music.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_musicremote.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking.h Some steam networking accuracy improvements. 2019-05-30 07:56:00 -04:00
steam_networking_sockets.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking_socketsserialized.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_networking_utils.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_parental.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_parental.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_parties.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_remote_storage.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_screenshots.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_screenshots.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_ugc.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_unified_messages.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_user.h Add steam offline mode and change steam_appid.txt priority. 2019-04-21 16:47:45 -04:00
steam_user_stats.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_utils.h Initial commit. 2019-04-13 12:21:56 -04:00
steam_video.cpp Initial commit. 2019-04-13 12:21:56 -04:00
steam_video.h Initial commit. 2019-04-13 12:21:56 -04:00