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112 lines
4.9 KiB
C#
112 lines
4.9 KiB
C#
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//
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// Copyright (c) 2008-2011, Kenneth Bell
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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namespace DiscUtils.Streams
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{
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/// <summary>
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/// Interface shared by all buffers.
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/// </summary>
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/// <remarks>
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/// Buffers are very similar to streams, except the buffer has no notion of
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/// 'current position'. All I/O operations instead specify the position, as
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/// needed. Buffers also support sparse behaviour.
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/// </remarks>
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public interface IBuffer
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{
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/// <summary>
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/// Gets a value indicating whether this buffer can be read.
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/// </summary>
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bool CanRead { get; }
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/// <summary>
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/// Gets a value indicating whether this buffer can be modified.
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/// </summary>
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bool CanWrite { get; }
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/// <summary>
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/// Gets the current capacity of the buffer, in bytes.
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/// </summary>
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long Capacity { get; }
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/// <summary>
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/// Gets the parts of the buffer that are stored.
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/// </summary>
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/// <remarks>This may be an empty enumeration if all bytes are zero.</remarks>
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IEnumerable<StreamExtent> Extents { get; }
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/// <summary>
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/// Reads from the buffer into a byte array.
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/// </summary>
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/// <param name="pos">The offset within the buffer to start reading.</param>
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/// <param name="buffer">The destination byte array.</param>
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/// <param name="offset">The start offset within the destination buffer.</param>
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/// <param name="count">The number of bytes to read.</param>
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/// <returns>The actual number of bytes read.</returns>
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int Read(long pos, byte[] buffer, int offset, int count);
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/// <summary>
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/// Writes a byte array into the buffer.
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/// </summary>
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/// <param name="pos">The start offset within the buffer.</param>
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/// <param name="buffer">The source byte array.</param>
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/// <param name="offset">The start offset within the source byte array.</param>
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/// <param name="count">The number of bytes to write.</param>
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void Write(long pos, byte[] buffer, int offset, int count);
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/// <summary>
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/// Clears bytes from the buffer.
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/// </summary>
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/// <param name="pos">The start offset within the buffer.</param>
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/// <param name="count">The number of bytes to clear.</param>
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/// <remarks>
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/// <para>Logically equivalent to writing <c>count</c> null/zero bytes to the buffer, some
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/// implementations determine that some (or all) of the range indicated is not actually
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/// stored. There is no direct, automatic, correspondence to clearing bytes and them
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/// not being represented as an 'extent' - for example, the implementation of the underlying
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/// stream may not permit fine-grained extent storage.</para>
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/// <para>It is always safe to call this method to 'zero-out' a section of a buffer, regardless of
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/// the underlying buffer implementation.</para>
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/// </remarks>
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void Clear(long pos, int count);
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/// <summary>
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/// Flushes all data to the underlying storage.
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/// </summary>
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void Flush();
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/// <summary>
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/// Sets the capacity of the buffer, truncating if appropriate.
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/// </summary>
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/// <param name="value">The desired capacity of the buffer.</param>
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void SetCapacity(long value);
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/// <summary>
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/// Gets the parts of a buffer that are stored, within a specified range.
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/// </summary>
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/// <param name="start">The offset of the first byte of interest.</param>
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/// <param name="count">The number of bytes of interest.</param>
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/// <returns>An enumeration of stream extents, indicating stored bytes.</returns>
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IEnumerable<StreamExtent> GetExtentsInRange(long start, long count);
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}
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}
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