mirror of
https://github.com/Thealexbarney/LibHac.git
synced 2024-11-14 10:49:41 +01:00
Add links to packages
This commit is contained in:
parent
4d655cdd19
commit
85c5374fdd
1 changed files with 5 additions and 1 deletions
|
@ -1,5 +1,9 @@
|
|||
# LibHac
|
||||
|
||||
[![NuGet](https://img.shields.io/nuget/v/LibHac.svg?style=flat-square)](https://www.nuget.org/packages/LibHac)
|
||||
[![MyGet](https://img.shields.io/myget/libhac/vpre/libhac.svg?label=myget&style=flat-square)](https://www.myget.org/feed/libhac/package/nuget/LibHac)
|
||||
[![AppVeyor Build Status](https://img.shields.io/appveyor/ci/thealexbarney/LibHac/master.svg?style=flat-square)](https://ci.appveyor.com/project/Thealexbarney/libhac/history)
|
||||
|
||||
LibHac is a .NET and .NET Core library for opening, decrypting and extracting common content file formats used by the Nintendo Switch.
|
||||
|
||||
Most content is imported and exported using a standard `IStorage` interface. This means that reading nested file types and encryptions can easily be done by linking different file readers together.
|
||||
|
@ -112,4 +116,4 @@ Console-unique keys can be loaded from a text file by specifying a filename with
|
|||
|
||||
Title keys can be loaded from a text file by specifying a filename with the `--titlekeys` argument. The file should contain one key per line in the form `rights_id,HEXADECIMALKEY`.
|
||||
|
||||
If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`.
|
||||
If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`.
|
||||
|
|
Loading…
Reference in a new issue