Add links to packages

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Alex Barney 2019-02-25 22:55:25 -06:00 committed by GitHub
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# LibHac # LibHac
[![NuGet](https://img.shields.io/nuget/v/LibHac.svg?style=flat-square)](https://www.nuget.org/packages/LibHac)
[![MyGet](https://img.shields.io/myget/libhac/vpre/libhac.svg?label=myget&style=flat-square)](https://www.myget.org/feed/libhac/package/nuget/LibHac)
[![AppVeyor Build Status](https://img.shields.io/appveyor/ci/thealexbarney/LibHac/master.svg?style=flat-square)](https://ci.appveyor.com/project/Thealexbarney/libhac/history)
LibHac is a .NET and .NET Core library for opening, decrypting and extracting common content file formats used by the Nintendo Switch. LibHac is a .NET and .NET Core library for opening, decrypting and extracting common content file formats used by the Nintendo Switch.
Most content is imported and exported using a standard `IStorage` interface. This means that reading nested file types and encryptions can easily be done by linking different file readers together. Most content is imported and exported using a standard `IStorage` interface. This means that reading nested file types and encryptions can easily be done by linking different file readers together.
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Title keys can be loaded from a text file by specifying a filename with the `--titlekeys` argument. The file should contain one key per line in the form `rights_id,HEXADECIMALKEY`. Title keys can be loaded from a text file by specifying a filename with the `--titlekeys` argument. The file should contain one key per line in the form `rights_id,HEXADECIMALKEY`.
If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`. If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`.