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Ryujinx/Ryujinx.Graphics.Gpu/State/CopyTexture.cs

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2019-10-13 08:02:07 +02:00
namespace Ryujinx.Graphics.Gpu.State
{
struct CopyTexture
{
public RtFormat Format;
public bool LinearLayout;
public MemoryLayout MemoryLayout;
public int Depth;
public int Layer;
public int Stride;
public int Width;
public int Height;
public GpuVa Address;
}
}