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Ryujinx/Ryujinx.Graphics.Gpu/State/CopyTexture.cs
2020-01-09 02:13:00 +01:00

15 lines
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409 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
struct CopyTexture
{
public RtFormat Format;
public bool LinearLayout;
public MemoryLayout MemoryLayout;
public int Depth;
public int Layer;
public int Stride;
public int Width;
public int Height;
public GpuVa Address;
}
}