1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-10-01 12:30:00 +02:00
Ryujinx/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs
Mary 3f4fb8f73a
amadeus: Update to REV11 (#3230)
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
2022-04-06 09:12:38 +02:00

253 lines
8.6 KiB
C#

//
// Copyright (c) 2019-2022 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
using Ryujinx.Audio.Renderer.Dsp.Command;
using System;
using System.Diagnostics;
namespace Ryujinx.Audio.Renderer.Server
{
/// <summary>
/// <see cref="ICommandProcessingTimeEstimator"/> version 5. (added with REV11)
/// </summary>
public class CommandProcessingTimeEstimatorVersion5 : CommandProcessingTimeEstimatorVersion4
{
public CommandProcessingTimeEstimatorVersion5(uint sampleCount, uint bufferCount) : base(sampleCount, bufferCount) { }
public override uint Estimate(DelayCommand command)
{
Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
if (_sampleCount == 160)
{
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 8929;
case 2:
return 25501;
case 4:
return 47760;
case 6:
return 82203;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return (uint)1295.20f;
case 2:
return (uint)1213.60f;
case 4:
return (uint)942.03f;
case 6:
return (uint)1001.6f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 11941;
case 2:
return 37197;
case 4:
return 69750;
case 6:
return 12004;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return (uint)997.67f;
case 2:
return (uint)977.63f;
case 4:
return (uint)792.31f;
case 6:
return (uint)875.43f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
public override uint Estimate(ReverbCommand command)
{
Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
if (_sampleCount == 160)
{
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 81475;
case 2:
return 84975;
case 4:
return 91625;
case 6:
return 95332;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return (uint)536.30f;
case 2:
return (uint)588.80f;
case 4:
return (uint)643.70f;
case 6:
return (uint)706.0f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 120170;
case 2:
return 125260;
case 4:
return 135750;
case 6:
return 141130;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return (uint)617.64f;
case 2:
return (uint)659.54f;
case 4:
return (uint)711.44f;
case 6:
return (uint)778.07f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
public override uint Estimate(Reverb3dCommand command)
{
Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
if (_sampleCount == 160)
{
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 116750;
case 2:
return 125910;
case 4:
return 146340;
case 6:
return 165810;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 735;
case 2:
return (uint)766.62f;
case 4:
return (uint)834.07f;
case 6:
return (uint)875.44f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
if (command.Enabled)
{
switch (command.Parameter.ChannelCount)
{
case 1:
return 170290;
case 2:
return 183880;
case 4:
return 214700;
case 6:
return 243850;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
else
{
switch (command.Parameter.ChannelCount)
{
case 1:
return (uint)508.47f;
case 2:
return (uint)582.45f;
case 4:
return (uint)626.42f;
case 6:
return (uint)682.47f;
default:
throw new NotImplementedException($"{command.Parameter.ChannelCount}");
}
}
}
}
}