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Ryujinx/Ryujinx.HLE
Thog d0f15cb0b1 Update 32 bits syscalls to match 64 bits implementation (#892)
* Implement 32 bits syscalls

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

Implement all 32 bits counterparts of the 64 bits syscalls we currently
have.

* Add FlushProcessDataCache32

* Address jd's comments
2020-01-19 19:21:53 -03:00
..
Exceptions System firmware installer (#791) 2020-01-12 03:10:55 +01:00
FileSystem Fix race condition in ContentManager (#884) 2020-01-13 01:17:44 +01:00
HOS Update 32 bits syscalls to match 64 bits implementation (#892) 2020-01-19 19:21:53 -03:00
Input Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
Loaders Add 32 bits support to HleProcessDebugger (#859) 2020-01-12 12:06:26 +01:00
Utilities .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00
DeviceMemory.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Built in profiling (#567) 2019-04-26 14:53:10 +10:00
Ryujinx.HLE.csproj Update to LibHac 0.8.2 (#889) 2020-01-16 19:08:39 -03:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs GPU resource disposal 2020-01-09 02:13:00 +01:00