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17 commits

Author SHA1 Message Date
Mr_Goldberg
bfa1e95f7b
Use the same interface for both enabled and disabled controller builds. 2021-02-07 19:09:48 -05:00
Mr_Goldberg
294c8e8124
Update to sdk 1.51 2021-01-17 22:46:00 -05:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
31c1453d2b
Implement the GamepadIndex functions. 2020-07-11 11:48:01 -04:00
Mr_Goldberg
c9d97abd5b
Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
Mr_Goldberg
106fb03bb0
Fix build issue. 2020-01-12 14:43:25 -05:00
Mr_Goldberg
282ac22a46
Use the better api for linux controller support and include it in the auto builds. 2020-01-12 14:28:57 -05:00
Mr_Goldberg
0f0bbba319
GetGlyphForActionOrigin implementation. 2019-12-11 12:06:19 -05:00
Mr_Goldberg
5ed9a7aa77
Fix dumb bug. 2019-09-20 11:04:04 -04:00
Mr_Goldberg
b77b4e2ef5
Fix older ActionOrigins functions. 2019-09-20 06:14:08 -04:00
Mr_Goldberg
ee4722cb33
Activate the action set if there is only one present. 2019-09-14 18:32:26 -04:00
Mr_Goldberg
03a1627d07
SteamInput GetDigitalActionOrigins and GetAnalogActionOrigins implemented. 2019-09-14 17:24:05 -04:00
Mr_Goldberg
09704ae243
Fixed issue where GetAnalogActionData magnitude of joystick was always maximum. 2019-09-12 07:21:11 -04:00
Mr_Goldberg
663728edca
Allow action names to be used in more than one action set at the same time. 2019-09-11 09:08:05 -04:00
Mr_Goldberg
2af93427fe
Initial Xinput ISteamInput/ISteamController support. 2019-09-10 14:54:54 -04:00
Mr_Goldberg
8723dad025
Update to sdk 1.46 2019-07-28 09:02:09 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00