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275 commits

Author SHA1 Message Date
Mr_Goldberg
25d53b6542
Might as well implement the other version of GetItemInstallInfo too. 2020-06-14 16:17:33 -04:00
Mr_Goldberg
9154f04f60
Merge branch 'master' of gitlab.com:Goldberguser/goldberg_emulator 2020-06-14 16:16:46 -04:00
Mr_Goldberg
66e596ea29
Update to sdk 1.49 2020-06-14 16:04:43 -04:00
Goldberguser
619a9c9877 Implement old version of GetItemInstallInfo 2020-06-12 13:48:26 +02:00
Mr_Goldberg
a36d6e475d
GetEncryptedAppTicket can be called with cbMaxTicket=0 to get the ticket size. 2020-06-11 12:21:19 -04:00
Mr_Goldberg
48ea1da91f
Add missing steamclient function. 2020-06-11 12:20:31 -04:00
Mr_Goldberg
ee4f1d7d79
Fix callback being too fast for some games. 2020-06-04 22:02:50 -04:00
Mr_Goldberg
dd1c6f01a0
Fix CI build. 2020-05-26 10:18:45 -04:00
Mr_Goldberg
afc4da658c
More accurate lobby emulation.
Lobby data and lobby member data is now treated as case
insensitive just like on real steam

If JoinLobby is called multiple time in succession with the same lobby id
it returns the same api call id.
2020-05-26 08:17:34 -04:00
Mr_Goldberg
91d1391644
Fix some games that seem to never call the runcallbacks functions. 2020-05-23 23:54:26 -04:00
Mr_Goldberg
6cccdd2b16
Properly handle multiple lobby joins by the same peer. 2020-05-23 09:12:16 -04:00
Mr_Goldberg
4882344673
Fix bug. 2020-05-23 09:11:39 -04:00
Mr_Goldberg
1c141783ac
Small mutex fix. 2020-05-23 09:10:56 -04:00
Mr_Goldberg
714904b984
Make all functions return something and re enable the msvc error. 2020-05-20 18:42:15 -04:00
Mr_Goldberg
3b3dc98b3a
Add a way to force emu account name, language and steamid in steam_settings folder. 2020-05-18 11:21:04 -04:00
Mr_Goldberg
83fe490471
Added missing connection callback when accepting networking socket connection. 2020-05-17 00:15:57 -04:00
Mr_Goldberg
4ab508f7ef
Implement CreateSocketPair. 2020-05-11 15:06:00 -04:00
Mr_Goldberg
60fbdcfdba
Fix build and makefile. 2020-05-02 00:54:55 -04:00
Mr_Goldberg
91dbf2f9b0
Fixed some networking api related threading 2020-05-01 22:56:53 -04:00
Mr_Goldberg
657a36a21a
Fix build. 2020-05-01 13:25:51 -04:00
Mr_Goldberg
4e3331ddad
Fix lobby search bug when games sets an unsigned value but then searches for a signed value. 2020-05-01 12:23:39 -04:00
Mr_Goldberg
3c02f88b5d
Fix steamclient windows build. 2020-05-01 12:19:41 -04:00
Mr_Goldberg
0f6ae7f09e
Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
Mr_Goldberg
d71ce908f5
Merge branch 'master' of gitlab.com:OancaAndrei/goldberg_emulator 2020-04-29 10:09:19 -04:00
Mr_Goldberg
5c41ba020c
Update to sdk 1.48 2020-03-25 13:43:23 -04:00
Mr_Goldberg
a0b66407bf
Some networking/matchmaking improvements. 2020-03-03 09:04:04 -05:00
gion
12e9b31b30 Bug fixes. 2020-02-29 16:33:30 +01:00
Mr_Goldberg
0e72e995ee
Fix issues when config text files contain utf8 bom. 2020-02-25 22:35:51 -05:00
Mr_Goldberg
f62a2e4566
Add delay to matchmaking servers direct ip requests. 2020-02-24 15:05:51 -05:00
Mr_Goldberg
6884c1e551
Matchmaking accuracy improvements. 2020-02-15 17:20:48 -05:00
Mr_Goldberg
767fee6840
lobby dataupdate is called even when the value does not change. 2020-02-14 15:02:54 -05:00
Mr_Goldberg
7e136bba14
Callback results improvements. 2020-02-14 15:01:54 -05:00
Mr_Goldberg
6f4273bf3a
Only run background thread if runcallbacks has been called more than 1 seconds ago. 2020-02-14 15:01:10 -05:00
Mr_Goldberg
1e7c3cd7e1
Fix build. 2020-02-09 09:33:51 -05:00
Mr_Goldberg
40b9b0ef3d
Call lobby invite callback when friend is invited. 2020-02-08 15:40:26 -05:00
Mr_Goldberg
624455705f
Use steam pipe instead of steam user to know if server or client interface. 2020-02-01 13:55:41 -05:00
Mr_Goldberg
03839a7de6
Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
Mr_Goldberg
05e6c103f8
Fix compile error. 2020-01-31 15:47:56 -05:00
Mr_Goldberg
6ccb8f6c0b
ISteamApps 002-007 implemented. 2020-01-31 14:32:28 -05:00
Mr_Goldberg
9deef8c6f3
Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
Mr_Goldberg
b1206b0fa2
Add a longer delay to P2PSessionRequest_t callback.
Don't fire it if packet is sent before it is fired.
2020-01-26 17:25:41 -05:00
Mr_Goldberg
350293a9c3
Fixed game crash when calling ContextInit before SteamAPI_Init 2020-01-25 15:22:33 -05:00
Mr_Goldberg
3f44827326
Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg
ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg
c9d97abd5b
Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
Mr_Goldberg
958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Mr_Goldberg
e6031c7597
Fix possible thread issue. 2020-01-17 15:46:50 -05:00
Mr_Goldberg
29e713b94c
Add a mutex specifically for the P2P packet functions to speed things up. 2020-01-17 13:13:59 -05:00
Mr_Goldberg
b53d5224f3
Cache values of old accessor functions for better performance. 2020-01-17 11:37:13 -05:00
Mr_Goldberg
a2f8fec816
Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
Mr_Goldberg
60b627163a
Comment out microsecond sleep that no longer seems necessary. 2020-01-15 22:05:19 -05:00
Mr_Goldberg
38ad2c057c
Fix flat api not getting exported. 2020-01-15 19:43:46 -05:00
gion
33180f1b0d Merge branch 'master' of gitlab.com:Mr_Goldberg/goldberg_emulator 2020-01-16 00:59:39 +01:00
gion
d1b901a491 Ops, too many frees. 2020-01-16 00:55:38 +01:00
gion
86d7806f27 Implement case insensitive filesystem access. 2020-01-15 20:37:41 +01:00
Mr_Goldberg
81830efd58
Close background thread on steamclient shutdown. 2020-01-15 12:40:18 -05:00
Mr_Goldberg
11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Mr_Goldberg
4e6aa809de
Kill background thread on client shutdown. 2020-01-13 13:47:47 -05:00
Mr_Goldberg
71e265f52b
Add env variable to set app path. 2020-01-13 13:47:14 -05:00
Mr_Goldberg
106fb03bb0
Fix build issue. 2020-01-12 14:43:25 -05:00
Mr_Goldberg
282ac22a46
Use the better api for linux controller support and include it in the auto builds. 2020-01-12 14:28:57 -05:00
gion
1ef69bec74 Add missing Linux exports. 2020-01-10 13:14:09 +01:00
Nemirtingas
118dee9278 Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
Mr_Goldberg
e9513d4733
Add linux steamclient builds. 2020-01-08 18:43:18 -05:00
Mr_Goldberg
2faba9bed9
Try to support windows xp. 2020-01-08 18:26:42 -05:00
Mr_Goldberg
a66779ed00
Fix network not working because game calls WSACleanup on startup. 2020-01-02 14:10:01 -05:00
Mr_Goldberg
2bbf9ef6df
Add small delay to new lobby member callbacks. 2019-12-20 15:05:28 -05:00
Mr_Goldberg
b8aa74af0e
GetAppInstallDir accuracy improvements. 2019-12-12 14:11:05 -05:00
Mr_Goldberg
cb1bb895c4
Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
Mr_Goldberg
0f0bbba319
GetGlyphForActionOrigin implementation. 2019-12-11 12:06:19 -05:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47 2019-12-09 12:49:55 -05:00
Nemirtingas
c8028d6a98 Update steam_user_stats.cpp 2019-12-09 06:35:33 +00:00
Mr_Goldberg
afa12b5846
Remove useless code. 2019-12-06 14:42:29 -05:00
Nemirtingas
d1a4adc5bd Merge branch 'master' into 'overlay_h'
# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
949a327b8a
Implement inventory functions.
Fix CI build.
2019-12-04 08:44:14 -05:00
Mr_Goldberg
33cdf77c77 Set lobby member data should be available right away to getlobbymemberdata 2019-11-08 16:01:10 +01:00
Nemirtingas
56957abc99 Little improvements
steam_user_stats: Use the value stored in the JSON object.
steal_inventory: use 'empty' that is guaranteed to be constant in time.
2019-11-08 16:00:49 +01:00
Nemirtingas
02ef03b3f2 Fix my_master build 2019-11-08 15:59:29 +01:00
Nemirtingas
a318e04959 Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
Nemirtingas
c8288d6bf3 Added file to disable overlay
Disable the overlay by creating a file disable_overlay.txt next to steam_api.dll
2019-11-08 15:57:04 +01:00
Nemirtingas
ce79df1c26 Added customizable notification
Notification can have a type depending on what to show.
2019-11-08 15:52:38 +01:00
Mr_Goldberg
2986b01d0c
Set lobby member data should be available right away to getlobbymemberdata 2019-10-25 18:34:37 -04:00
Nemirtingas
ef5693d9f8 Little improvements
steam_user_stats: Use the value stored in the JSON object.
steal_inventory: use 'empty' that is guaranteed to be constant in time.
2019-10-20 13:46:25 +02:00
Mr_Goldberg
42d9217f00
Fix build issue. 2019-10-19 12:06:39 -04:00
Mr_Goldberg
828e5d456c
Inventory/achivements bug fixes/improvements/cleanups. 2019-10-19 12:02:30 -04:00
Mr_Goldberg
815e3de361
Merge branch 'achievements_support' of gitlab.com:Nemirtingas/goldberg_emulator 2019-10-19 11:58:29 -04:00
Nemirtingas
dbc4e7e08b Update base.cpp 2019-10-16 17:31:46 +00:00
Nemirtingas
04d376ce25 Fix the address being out of the range lower_bound < addr < upper_bound 2019-10-16 17:00:08 +02:00
Nemirtingas
19c444de7f Remove the inventory folder 2019-10-13 15:27:17 +02:00
Nemirtingas
22b52df279 Fix the disabled functions prototype 2019-10-13 11:19:18 +00:00
Nemirtingas
8c45ab2003 Rework inventory loading
More generic json loading allows to load a json from a specified folder rather than the "inventory" directory.
Also changed achievements location to <appid> root diectory
2019-10-13 12:26:22 +02:00
Nemirtingas
f15b2b0458 Steam returns true even if the achievement is already set 2019-10-11 16:08:46 +02:00
Nemirtingas
c60a763f68 Don't overwrite achievement date
Don't overwrite achievement date when setting the achievement and it was already set.
2019-10-10 23:13:21 +02:00
Nemirtingas
7ce278fc47 Merge branch 'master' into achievements_support 2019-10-10 08:28:20 +02:00
Mr_Goldberg
0a29ed5a9a
Implement a few functions in steam networking utils. 2019-10-09 17:36:36 -04:00
Nemirtingas
8d22fb72ae Merge branch 'master' into 'achievements_support'
# Conflicts:
#   dll/steam_remote_storage.h
2019-10-05 19:48:41 +00:00
Mr_Goldberg
736d1a9090
Make isteamutils call result functions respect callback delays. 2019-10-05 15:41:28 -04:00
Mr_Goldberg
1427a4bcef
More accurate steam remote storage behavior. 2019-10-05 15:40:29 -04:00
Mr_Goldberg
bd921b0939
Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00