1
0
Fork 0
mirror of https://gitlab.com/Mr_Goldberg/goldberg_emulator.git synced 2024-11-14 10:50:13 +01:00
Commit graph

423 commits

Author SHA1 Message Date
Mr_Goldberg
d71ce908f5
Merge branch 'master' of gitlab.com:OancaAndrei/goldberg_emulator 2020-04-29 10:09:19 -04:00
Mr_Goldberg
5c41ba020c
Update to sdk 1.48 2020-03-25 13:43:23 -04:00
Mr_Goldberg
a0b66407bf
Some networking/matchmaking improvements. 2020-03-03 09:04:04 -05:00
gion
12e9b31b30 Bug fixes. 2020-02-29 16:33:30 +01:00
Mr_Goldberg
0e72e995ee
Fix issues when config text files contain utf8 bom. 2020-02-25 22:35:51 -05:00
Mr_Goldberg
f62a2e4566
Add delay to matchmaking servers direct ip requests. 2020-02-24 15:05:51 -05:00
Mr_Goldberg
2204de7ce4
Fix generate_game_infos not building with clang. 2020-02-17 19:14:24 -05:00
Mr_Goldberg
46a8736f17
Fix ci build. 2020-02-15 18:01:34 -05:00
Mr_Goldberg
6884c1e551
Matchmaking accuracy improvements. 2020-02-15 17:20:48 -05:00
Mr_Goldberg
3b9366e71b
generate_game_infos improvements.
now generates a DLC.txt and a steam_appid.txt and puts everything in a folder.
appid and api key can be provided as arguments instead.
2020-02-15 17:20:29 -05:00
Mr_Goldberg
e13a3c632d
Woops. 2020-02-15 17:18:09 -05:00
Mr_Goldberg
2c95011e73
Fix mouse cursor showing up in some games due to overlay. 2020-02-14 15:03:20 -05:00
Mr_Goldberg
767fee6840
lobby dataupdate is called even when the value does not change. 2020-02-14 15:02:54 -05:00
Mr_Goldberg
7e136bba14
Callback results improvements. 2020-02-14 15:01:54 -05:00
Mr_Goldberg
6f4273bf3a
Only run background thread if runcallbacks has been called more than 1 seconds ago. 2020-02-14 15:01:10 -05:00
Mr_Goldberg
8cdf5cee26
Proper vcpkg directory for protobuf (thanks Christsnatcher). 2020-02-14 15:00:16 -05:00
Mr_Goldberg
1e7c3cd7e1
Fix build. 2020-02-09 09:33:51 -05:00
Mr_Goldberg
40b9b0ef3d
Call lobby invite callback when friend is invited. 2020-02-08 15:40:26 -05:00
Mr_Goldberg
b4205535fb
Only allow people to join lobbies with the overlay if they have been invited first. 2020-02-02 19:07:30 -05:00
Mr_Goldberg
245d379720
Fix overlay not working in barotrauma. 2020-02-02 19:06:44 -05:00
Mr_Goldberg
624455705f
Use steam pipe instead of steam user to know if server or client interface. 2020-02-01 13:55:41 -05:00
Mr_Goldberg
03839a7de6
Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it. 2020-02-01 13:46:05 -05:00
Mr_Goldberg
05e6c103f8
Fix compile error. 2020-01-31 15:47:56 -05:00
Mr_Goldberg
6ccb8f6c0b
ISteamApps 002-007 implemented. 2020-01-31 14:32:28 -05:00
Mr_Goldberg
9deef8c6f3
Add a depots.txt to configure values returned by the getinstalleddepots function. 2020-01-31 14:31:29 -05:00
Mr_Goldberg
b1206b0fa2
Add a longer delay to P2PSessionRequest_t callback.
Don't fire it if packet is sent before it is fired.
2020-01-26 17:25:41 -05:00
Mr_Goldberg
39d1d8dcdf
Add a notifications mutex to the overlay. 2020-01-26 17:24:16 -05:00
Mr_Goldberg
92218b08c6
Build overlay in steamclient debug build. 2020-01-26 09:47:19 -05:00
Mr_Goldberg
eace15df47
Thread related overlay improvements. 2020-01-26 09:46:57 -05:00
Mr_Goldberg
6d96784af1
Fix menu buttons not working in Aoe2DE. 2020-01-26 09:45:54 -05:00
Mr_Goldberg
e0af318948
Try to fix overlay related lag. 2020-01-25 15:23:16 -05:00
Mr_Goldberg
350293a9c3
Fixed game crash when calling ContextInit before SteamAPI_Init 2020-01-25 15:22:33 -05:00
Mr_Goldberg
3f44827326
Basic JoinClanChatRoom implementation. 2020-01-20 11:48:15 -05:00
Mr_Goldberg
6308eb1e0c
Readme change. 2020-01-20 11:47:29 -05:00
Mr_Goldberg
43a5b13302
Use different mutex for overlay to try to fix lag. 2020-01-20 11:47:12 -05:00
Nemirtingas
1dc5bcc5c1
Fix hooks not working
Even if dxgi is hooked, it will not be rehooked, HookDXGIPresent has a check, but different dx versions need a call to loadFunctions.
2020-01-20 11:45:04 -05:00
Mr_Goldberg
f22828d858
Fix cmake. 2020-01-19 14:29:55 -05:00
Mr_Goldberg
d829fd090f
Forgot this. 2020-01-19 13:28:38 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Mr_Goldberg
ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg
c9d97abd5b
Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
Mr_Goldberg
958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Mr_Goldberg
e6031c7597
Fix possible thread issue. 2020-01-17 15:46:50 -05:00
Mr_Goldberg
29e713b94c
Add a mutex specifically for the P2P packet functions to speed things up. 2020-01-17 13:13:59 -05:00
Mr_Goldberg
b53d5224f3
Cache values of old accessor functions for better performance. 2020-01-17 11:37:13 -05:00
Mr_Goldberg
a2f8fec816
Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
Mr_Goldberg
60b627163a
Comment out microsecond sleep that no longer seems necessary. 2020-01-15 22:05:19 -05:00
Mr_Goldberg
38ad2c057c
Fix flat api not getting exported. 2020-01-15 19:43:46 -05:00
gion
33180f1b0d Merge branch 'master' of gitlab.com:Mr_Goldberg/goldberg_emulator 2020-01-16 00:59:39 +01:00
gion
d1b901a491 Ops, too many frees. 2020-01-16 00:55:38 +01:00